When two translation strings are identical, often Crowdin chooses the wrong translation to export to Minecraft assets.
Originally, I created this report because the commands.locatebiome.success
translation string is the same as commands.locate.success
in the default en_us
translation, and Crowdin exported the German translation for commands.locate.success
as the translation for commands.locatebiome.success
.
This frequently happens with other strings in other languages too, for instance with "Chain" both being a string for the chain block as well as the chain mode for command blocks.
This issue was solved for "Sign", so it should be possible to fix this in this case too.