mojira.dev

Archetypus1

Assigned

No issues.

Reported

MCPE-175221 Pink Petals generate on water source blocks in villages Incomplete MCPE-173579 Experience orbs move far away when fishing Duplicate MCPE-172531 STEVE head will not play any sound on note block Works As Intended MCPE-170405 Waterlogged bottom slabs have incorrect hit boxes Confirmed MCPE-170156 Camel with saddles do not breed Cannot Reproduce MCPE-159178 Sea grass texture generating on surface of water Duplicate MCPE-158819 Bee nest w/ bees lags in inventory Duplicate MCPE-158168 Black Propagule Incomplete MCPE-158022 Slimes getting stuck in mangrove swamp trees Confirmed MCPE-157328 Cannot create a survival flat world. Works As Intended

Comments

This has started happening again in 1.20.30. I leave my single player world and the armor stands have fallen through a slab or a solid block.

[media]

I'm not sure why this reported as Java Edition. I am on Bedrock Edition.

I ha ve tried to recreate this in the most recent snapshot and can't reproduce it. This can be closed.

Single player world. No add ons or texture packs. My skin is from the Marketplace. The seed is the default desert village seed in the launcher.

 

I tried this again and it was about 1 in 10 or more times it didn't breed when only 1 was wearing a saddle.

Video attached showing camel with saddle not breeding.

This issue is EXTREME and affects many items that contain other entities, like bucket of tadpole and tropical fish.

I just had this happen as well in version 1.19.10. I planted 25 oak saplings and 3 grew bees nests. The closest flowers were about 15 blocks away. (taxi cab distance)

Here is a link to the world where it is happening. One nest is in inventory. The others and the empty one are in a chest.

 

Also I planted some oak trees to generate a new nest and it was also affecting the newest generated nest as well.

 

https://www.mediafire.com/file/0x8mmpmsp1qom1g/LetsPlay1.mcworld/file

I think I have an idea as to why this is happening. The propagules are only responding to sunlight exposure with their lighting model. Here is a pic of a propagule that naturally generated and is almost black.

 

Using a torch to light it up, it stays black. If I break a few leaves so there is more sky exposure, the propagule has color again.

[media]

I've been trying for a week to get a video of this and cannot seem to recreate it. I am playing in seed -5721758910070358785 in the mangrove swamp located around 305, 61, 664.

 

I have only seen them stuck that one time. I think it was just because the vines were so dense in that spot that when they tried to hop off the were just jumping into another vine. I have been clearing my vines out to use them and haven't seen that happen again.

No redstone in the world at all in the pic (it was a flat testing world for builds). When I picked it and used bonemeal to regrow it, it still had the solid black texture even after exiting and reloading the world. Other leaf blocks right next to it didn't have this problem and would grow normal propagules.

The other place I found it was once in a naturally generated mangrove swamp. I thought it might have just been too dark to illuminate it because of the dense cover so I didn't think too much about it.

I will try to get a good video next time I see it happen. They can't get down even when they try to path find to attack a player. I think it;s because the vines are so dense in the mangroves that they can't find a spot where there is no vines to hop down. It seems to affect the larger slimes more often.

I don't fee like this is a feature. I don't see what the advantage is to disallow creation of flat survival worlds.

Just confirming that this is still affecting 1.19.0 (not the beta)

[media]