Fixed it
Actually, I think it's Owner, not skullOwner. As of the 1.8 snapshots.
does this mean that people can have witch sounds in resource packs?
This would be nice if they fixed it🙂
Just imagine a world with the nether biome.
yep
This is not a duplicate, This is not about animation, it's about a glitch block that is created when you summon a fallingsand entity with a motion tag inside of a block. Specifically, a positive y motion.
I think having zombies on your team would be pretty cool.
nope
I think that carriedData is actually the damage value for the block. You know, the data that makes red wool red, and not white.
Yeah, I was a little disappointed that the lava ocean feature did not work😞
'Cause that would be AWESOME!
Try "Block" instead of "TileID"
Still not working
I can't figure this out, but maybe this might help:
http://minecraft.gamepedia.com/Chunk_format#Tile_Entity_Format
Nope. I think that's the give command your thinking about.
How do I delete issues that I created
yes.
I Also changed it a little, give him these pieces of equipment:
Equipment:[{id:minecraft:stone_axe},{id:minecraft:leather_boots},{id:minecraft:leather_leggings},{id:minecraft:chainmail_chestplate},{id:minecraft:dropper}]
Now he looks pretty funny🙂
THX!. Sorry, I forgot to thank you.
By the way, I think you did that command wrong, try this:
summon Zombie ~ ~1 ~ {HealF:100.0f,Attributes:[{Name:generic.maxHealth,Base:100.0d},{Name:zombie.spawnReinforcements,Base:1.0f}],CustomName:Bob,CustomNameVisible:1,Equipment:[{id:137,Count:1}],DropChances:[1.0f]}
sorry, I meant the issue report, not the actual problem. I forgot [Bot] was automatic and was replying to him. I've been busy, I haven't been able to clear this up yet, sorry!