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Calvin

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Assigned

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Reported

MCPE-167239 Bad Omen Effect Not Shown Even When It's Present Duplicate WEB-4567 Minecraft Windows Version Incomplete MC-218945 Spyglass has a gradient effect while freezing Fixed MC-192776 village generation bugs Duplicate MC-164781 Unable to exit boat - issue MC-138217 not resolved Duplicate MC-134673 Skin Wont Show, Just Alex Skin. Invalid MCPE-32810 Dry Spell achievement not working Cannot Reproduce MC-117782 Adult zombies and zombie pigmen missing the "IsBaby" tag Duplicate MC-117751 IsBaby tag can't be changed from 1 to 0 Duplicate MC-114620 Slime blocks make transparent entities in front of them invisible/look like they're behind them. Duplicate MC-62649 CMD carts ignore the "true" argument for health boost Cannot Reproduce MC-57267 Switching resource packs usually results in water having an incorrect texture Duplicate MC-53639 ShowParticles not working for potions Incomplete MC-48402 new target selectors for cubic areas not working Duplicate MC-45178 Villagers of the same profession always have the exact same deals Duplicate

Comments

Can confirm this still persists on Windows 10 1.13.1

I've tried lighting it on various surfaces as suggested by some, but this didn't change anything. There are also no walls behind or in front of the portal. This happens travelling both directions to the overworld and to the nether.

So when does v1.15 come out? It's all very well to say this is resolved by something in the future but for normal people that's not a fix!

The issue is still an issue for me until some unknown point.

I've started a new issue at MC-164781 if you want to comment in there with me

I agree this is still unresolved I am getting fed up of being stuck in the boat when I'm trying to exit. Particularly as I play hardcore and have died once as I was being attacked and couldn't move.

I've had the same issue with purpur blocks for a very long time now. After the 1.9 update the 'silk touched' stack was renamed to the file name "com.minecraft.purpur" or something like that

Still present in 1.8.0. My first portal functions correctly, but any new portals just leave me trapped inside. 

I opened the world in an editor. The coordinates for the exit portal just read 0 0 0 instead of somewhere in the outer islands.

For me the world coordinates (X,Z) stayed the same from the overworld to the nether and did not divide by 8 as it normally should.

Tested it further, /summon minecraft:zombie ~ ~ ~ {IsBaby:0} actually does guarantee that it won't be a baby (while normally there's a small chance that it will be), which is further evidence that this is a bug.

also having this issue, was playing fine, went to lunch, new launcher and now stuck at preparing. Mac OS X 10.11.6 El Capitan

the /effect command doesn't support negative potion effects, which are what I'm trying to work with

If you can't use negative values, doesn't that mean you can only use cubic areas in one-fourth of the world? Please change this. thx