mojira.dev

Casper

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Assigned

No issues.

Reported

MCPE-60665 game crashes when losing internet connection Invalid MC-134590 Jump boost 2 can't jump up 2 blocks. Invalid MC-134105 Cant return from the end after defeating dragon Fixed MC-132844 Mending not working in Pre6, works ok in Pre5 Cannot Reproduce MC-130231 game crashed -- java.lang.OutOfMemoryError: Java heap space Duplicate MC-129036 Stronghold not generating in Survival mode Fixed MCL-7937 Minecrafts keeps crashing on boot up Duplicate

Comments

I get this occasionally with 20w07a

This affects 1.13 release. 

According to my Advancement page, I have killed 20.24 mobs.

And according to the Statistics/Mobs I have killed at least 22 to 23 Mobs on the list.

1. Blaze

.2 Cave Spider

3. Creeper

4. Drowned

**Elder Guardian

**Ender Dragon

5. Enderman

6. Evoker

7. Ghast

8. Guardian

9. Husk

10. Magma Cube

11. Phantom

12. Polar Bear

13. Shulker

14. Silverfish

15. Skeleton

16. Slime

17. Spider

18. Vex (if I don't count this, I have killed 23)

19. Vindicator

20. Witch

21. Wither Skeleton

22. Zombie

23. Zombie Pigman

24. Zombie Villager
 

I feel I am only missing the Stray.

 

confirmed this is still an issue with 1.13 release.

Perfect.  I found a new cartographer and I was finally able to unlock the woodland mansion map.  Thanks for the tip!

it was created sometime before 18w16a (I went through the snapshot that regenerated all the terrain after that).  

That arrow to the right is dimmed out and not active, i.e. the Cartographer is out of trades.

(Notice the arrow to the left is not dimmed (and both arrows not dimmed in earlier tiers)).

Still broken on pre7 for me. 

[media]

This is not a duplicate of the old bug.  Memory issues may seem generic but this seems related to the latest snapshot.  Note, no resource packs are running.  Issue is replicated on 2 separate computers.

No. Structures were set to generate. I have been to a nether fortress, numerous mine shafts and villages already.

This bug only appears with MipMap Levels at 1-4 when breaking a block at specific angles and a far enough distance away, It doesn't appear with MipMap Levels at OFF. I tested this on release 1.8.1 and snapshot 1.8.2-pre1, both versions contain this bug. You can test this yourself with any FOV but higher FOVs will make it more apparent.