mojira.dev

JoePaleto

Assigned

No issues.

Reported

MCPE-74378 Wrong default value from the jump.static component Incomplete MCPE-66703 minecraft:behavior.delayed_attack is incompatible with status effect melee attacks Incomplete MCPE-66278 "minecraft:equippable" doesn't distinguish metadata items Incomplete MCPE-66087 "teleport_owner" add-on component member doesn't work Incomplete MCPE-39183 Attempting to modify existing entities prevents them from spawning Cannot Reproduce MCPE-34394 Model bodies not rendering Duplicate MCPE-32007 Trident hit sound keeps playing after hitting the ground Duplicate MCPE-31978 Transformation of projectiles failure Cannot Reproduce MCPE-31343 Modifications made to items.json aren't taken into account Cannot Reproduce MCPE-30319 minecraft:floats_in_liquid component doesn't work Cannot Reproduce MCPE-30166 minecraft:physics missing in documentation Invalid MCPE-30142 Snow leaves wrong mipmapping Cannot Reproduce MCPE-29969 Entity models missing from mobs.json Invalid MCPE-29968 minecraft:physics missing in documentation Invalid MCPE-21525 Items held by zombie villagers are at a wrong position Fixed MCPE-21222 Walking on soul sand that is over the two types of ice doesn't slow down Cannot Reproduce MCPE-21221 Pausing the game doesn't really pause it Works As Intended MCPE-21220 Command blocks have sideways textures Duplicate MCPE-21219 Bought skin packs won't sync with my Xbox Live account in the marketplace Invalid MCPE-21218 Using /setblock on a redstone-mechanic block won't update the mechanism Fixed

Comments

This is still an issue as of the 1.16.0.51 beta. Updated behavior snippet: https://pastebin.com/2GCBfbQW

Can reproduce in MC: W10 1.9.0.3.

Still an issue in latest 1.8 betas

@auldrick oops, sorry. By the time I reported this there was only 1 reported issue for this version, and it had nothing to do with this. Thanks.

@Mega_Spud sorry for taking too long. I attached an example behavior pack that is supposed to make Apples have tool rendering (hand_equipped) and make them raise the hunger by 10 half-drumsticks instead of the default of 4.

Appears to be fixed in 1.6.0.1. Thanks!

@Mega_Spud I just attached a behavior pack to my post so you can install it and see.

Once you have the pack installed, shoot an arrow with a Bow. The Arrow is successfully transformed into a Snowball, but it doesn't keep the Arrow's thrown force.

Confirmed in Android HTC 10 using Android 6.0.1.

@Mega_Spud any updates on this?

Still an issue. The add-on loads fine and any other modification made to the entity (except :floats_in_liquid) will work fine.

I would like to leave clear that the attached add-on is just a plus to the bug report. I have tested every existing way possible to make mobs float with this component (including each navigation combination possible) and hasn't worked. You're always welcome to make your own add-on to prove that this component doesn't work.

I mispelled the component name when writing this issue, yet it is written correctly in the behavior pack I uploaded: https://i.imgur.com/VdJAmpz.png

Here's a copy of the world right in the position where this bug happens

[media]

@Auldrick @Mega_Spud

Still waiting for response on this 😞

Happens with Zombie Villagers too.

The Boat model, along with a lot of other entities (Arrows, paintings, ect) seem to be missing from the mobs.json file. I reported the Boat model being missing at MCPE-29969, but maybe we should make an issue including a full list of the entities missing.

This breaks custom modeled babies though.

Can confirm in 1.1.0.3 on Android 6.0.1 Nexus 5.

Two years later and still an issue. Unbelievable.