Got on my laptop to see if this was indeed fixed, however, the latest update for Bedrock windows 10 (1.16.200) rendered the game unplayable as I am unable to get past a flashing red and black Mojang screen (Bug No. MCPE-102350). Just for the record, the Android version of the game still works fine.
Having the same issue. Intel graphics had no updates. Driver Version 10.18.10.4885. Just for the record, the Android version of Bedrock is working fine.
Just want to confirm that the given solution worked successfully and my maps are back to normal.
Thanks for the help
JAG
This comment is from report# MC-179858
Dear, Bartosz Bok (Assignee),
@unknown (Last dev who responded), and whom else it may concern,
This is still a major Bug in Snapshot 20w18a, as shown in the pictures I just added to this report.
When player walks/ flies around to update their map(s), this Bug occurs.
My system/version is MC Java Snapshot 20w18a Windows 10 version 1909.
Please Have this Bug Re-Opened and maybe check it more thoroughly during that time. I'm not trying to be rude when I say that, its just that in my 3.5 years (and counting) of playing Minecraft, I've seen Bugs get fixed and thought to be long gone, resurface after a long time, or they somehow get added to new updates. I am not at all saying that you moderators and developers are bad, y'all are excellent at what you do. That's the truth. The fact is: No One Is Perfect (Except our Lord God Almighty ( If you believe in Him. No Offense if you don't.)) and it's just our nature for things like this to creep in sometimes.
Thank y'all for all that you do,
JAG
To whom it may concern,
This Bug still exists in the latest Java snapshot (20w18a).
Just F.Y.I
To whom it may concern,
I understand this is a duplicate report, however this Bug is still a major issue in Snapshot 20w18a.
To whom it may concern,
I understand this is a duplicate report, however this Bug is still a major issue in Snapshot 20w18a.
To whom it may concern,
I understand this is a duplicate report, however this Bug is still a major issue in Snapshot 20w18a.
To whom it may concern,
This is still a major Bug in snapshot 20w18a
Dear, Bartosz Bok (Assignee),
@unknown (Last dev who responded), and whom else it may concern,
This is still a major Bug in Snapshot 20w18a, as shown in the pictures I just added to this report.
When player walks/ flies around to update their map(s), this Bug occurs.
My system/version is MC Java Snapshot 20w18a Windows 10 version 1909.
Please Have this Bug Re-Opened and maybe check it more thoroughly during that time. I'm not trying to be rude when I say that, its just that in my 3.5 years (and counting) of playing Minecraft, I've seen Bugs get fixed and thought to be long gone, resurface after a long time, or they somehow get added to new updates. I am not at all saying that you moderators and developers are bad, y'all are excellent at what you do. That's the truth. The fact is: No One Is Perfect (Except our Lord God Almighty ( If you believe in Him. No Offense if you don't.)) and it's just our nature for things like this to creep in sometimes.
Thank y'all for all that you do,
JAG
To whom it may concern,
@unknown added a comment - 21/Apr/20 8:33 AM
Is this still an issue in 1.15.2 or later?
Yes, this is a major issue with Snapshot 20w18a, as seen in the screenshots I uploaded.
This is in Creative Mode on Windows 10 version 1909.
Please reopen this bug.
Thanks,
JAG
That confused me as well. Thanks for clarifying and for making our existing worlds incompatible with it, as that would have been a disaster if old worlds were usable in that version.
I appreciate the attempt to help me with this issue, however, I've deleted the world described in this issue, because I never recieved a response telling me how to fix the issue or if this issue was unfixable.
Again thanks for trying to help me.
JAG
I have a similar issue with the now latest version (Java 1.15.1 Windows 10). I have my laptop connected to a TV via hdmi, with the screen closed. The game will not go to true fullscreen, only windowed fullscreen. The fullscreen resolution setting says unavailable, and the slider does not work, though previous comments stated otherwise. The toggle fullscreen button only toggles to windowed fullscreen, instead of true fullscreen. I've tried playing with the screen open, but that doesn't do a thing to the game. Is there a permanent fix for this? I despise windowed fullscreen. It is very annoying.
Thanks,
JAG
Looked at the log myself and there were a few errors reading: Chunk file in wrong location-relocated to xyz, And this: Warn block entity invalid:block name. This was most likely what caused the world to crash and then subsequently load all askew.
Again, if y'all need anything else, just email me and I'll get back to you when I can.
Thanks again,
JAG
Dear SBGoding,
Launcher log is now attached. Please email me again if it doesn't work.
I did have some Christmas texture packs on, but they weren't high-res packs, they were 16x16 packs. They were, however, outdated.
Could those have caused this issue?
Sorry if my summary above is a bit pushy. I was mad at the time I first created the report.
Thanks
JAG
I have a similar problem. I am unable to place blocks in a 4x4 block area.
Not resolved. Happened in 19w12a. Won't let me play.
Minecraft Crash Report -------- Minecraft Crash Report ----// Oh - I know what I did wrong!
Time: 3/20/19 12:34 PMDescription: Ticking block entity
java.lang.NullPointerException: Ticking block entity at ev.<init>(SourceFile:52) at bso.i(SourceFile:194) at bso.g(SourceFile:104) at bgf.K(SourceFile:620) at vd.a(SourceFile:401) at net.minecraft.server.MinecraftServer.b(SourceFile:816) at net.minecraft.server.MinecraftServer.a(SourceFile:755) at dwc.a(SourceFile:128) at net.minecraft.server.MinecraftServer.run(SourceFile:630) at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
– Head --Thread: Server threadStacktrace: at ev.<init>(SourceFile:52) at bso.i(SourceFile:194) at bso.g(SourceFile:104)
– Block entity being ticked --Details: Name: minecraft:conduit // bso Block: Block{minecraft:conduit}[waterlogged=true] Block location: World: (60,69,-200), Chunk: (at 12,4,8 in 3,-13; contains blocks 48,0,-208 to 63,255,-193), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Block: Block{minecraft:conduit}[waterlogged=true] Block location: World: (60,69,-200), Chunk: (at 12,4,8 in 3,-13; contains blocks 48,0,-208 to 63,255,-193), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)Stacktrace: at bgf.K(SourceFile:620) at vd.a(SourceFile:401)
– Affected level --Details: Level name: DanTDM's New Lab All players: 0 total; [] Chunk stats: ServerChunkCache: 2025 Level seed: -4794258602603451750 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {biome:"minecraft:plains",layers:[{block:"minecraft:bedrock",height:1},{block:"minecraft:stone",height:59},{block:"minecraft:dirt",height:3},{block:"minecraft:grass_block",height:1}],structures:{biome_8:{},village:{}}} Level spawn location: World: (83,4,-117), Chunk: (at 3,0,11 in 5,-8; contains blocks 80,0,-128 to 95,255,-113), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1) Level time: 13284120 game time, 2030454 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 1 (now: false), thunder time: 1 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.b(SourceFile:816) at net.minecraft.server.MinecraftServer.a(SourceFile:755) at dwc.a(SourceFile:128) at net.minecraft.server.MinecraftServer.run(SourceFile:630) at java.lang.Thread.run(Thread.java:745)
– System Details --Details: Minecraft Version: 19w12a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1414646656 bytes (1349 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Player Count: 0 / 8; [] Data Packs: vanilla Type: Integrated Server (map_client.txt) Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.
Confirmed on 19w09a the Minecart just bounces back.
Whoever set the status of this bug as resolved is gravely mistaken. As of the posting of this comment, the bug is not fixed. Please change the status back to "Open".
Thanks
JAG