mojira.dev

Maxsilver

Assigned

No issues.

Reported

MCPE-163603 Dispensers dispense tnt into blocks incorrectly Confirmed MCPE-161843 Withers break blocks too slow when attacked Works As Intended MCPE-134473 Updating redstone components with pistons causes excessive server lag when they are connected to large amounts of producers Incomplete MCPE-112533 Block placement inside wither breaking area bug Incomplete MCPE-94288 Dead mobs can be transported through end gateways and nether portals Incomplete MCPE-91919 Water is replaced upon breaking frosted ice with a silk touch tool Incomplete MCPE-91733 Moving block inconsistencies Incomplete MCPE-91731 Piglins won't attack hoglins if spawned from spawn egg Cannot Reproduce MCPE-91363 Minecarts can detatch from a rail and phase through blocks Incomplete MCPE-91362 Wither skeletons do not attack piglins Duplicate MCPE-91359 Ice doesn't prolong momentum of minecarts Incomplete MCPE-84281 Moving blocks don't drop items Confirmed MCPE-84280 Moving blocks take 1-2 redstone ticks to become movable Duplicate MCPE-84279 Withers shoot random blue skull even when they can see a target Incomplete MCPE-60278 Repeaters activate 2 gameticks too early Duplicate MCPE-60139 No set block update order Duplicate MCPE-57692 Boat texture incomplete when boats are stacked Incomplete MCPE-57690 The CPU gets overloaded by the client Incomplete MCPE-57395 View bobbing does not work on hand while crouching Incomplete MCPE-56797 FPS drops for no reason Incomplete

Comments

In 1.17.40+ targets no longer cause excessive lag, however all other producers (observers, repeaters, etc.) do

I updated the versions it affects

If you do a frame by frame analysis, you can see that the mob dies on one side of the end gateway, then the dead mob gets transported to the other side

I waited for a couple minutes and they didn't attack each other

In the contraption in the first picture, when it is activated, the second picture is what is supposed to happen, however, there is a 50% chance of the third picture occuring instead of the second picture.

I added some context to the bug, also, when the moving block gets destroyed by the command, it creates grass particles instead of the usual block breaking particles

When you add the "destroy" part of the command it is supposed to drop the item of the replaced block, normally it does this, but with moving blocks it doesn't.

Sorry about that, I will provide a video as soon as I can, I also understand that I should do a better job explaining the bug and reproduction steps of the bug. Also, while I was writing the bug report I actually meant that when you push blocks into the region of the fill command, the block doesn't drop any item, I am truly sorry for the confusion.

 

 

I will create a video explaining the bug as soon as I can

So, when a piston starts to move a block, that block becomes a moving block, a piston extension takes 1 redstone tick, however there is a 50% chance that the moving block stays as a moving block for an extra 1 redstone tick than what is normally supposed to happen, i am not quite sure what causes this behavior

I have changed it to provide better reproduction steps, however, I do not know what is causing the issue, all I know is that it happens.

This is present in all versions of minecraft bedrock edition

 

Still present in 1.13.1 I am on a Google pixel first gen, Android 9.

This is an intended redstone feature, when the torch is set up like that, the torch will “burn out”

Will likely be in 1.13.1

Very problematic in pvp

Or add a toggle for old view bobbing