mojira.dev

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Assigned

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Reported

MCPE-158835 Hunger points not actual being restored when eating food Incomplete MCPE-43469 The "/particle" Command Isn't Working Duplicate MCPE-38165 World despawning in XxZ chunks and all Y Invalid MCPE-27712 SO BUGGY MCPE SOOO BUGGYYYY Invalid MC-54802 Mandei Duplicate

Comments

Seems to be working, me and 6 friends were able to play together on PS4. Although cross platform seems bugged now with the Microsoft account issues across platforms. No longer able to play with a friend on Switch since 1.16.2.

Is there any updates on this? Me and my friends quit playing since we can"t all play survival together.

I have the same problem. I tried to delete the launcher and redowload it. It had no effect.

I cant tell if its a problem with minecraft or my computer.

When it started, I simple was updating the world on the realm, while the screen froze.  It was taking a while so I ALT F4d. It took another 2 minutes for it to load then shut off.

I'm trying to upload another map to my realm, & I got the same issue after uploading normally 2 days ago...
-Windows 10 Bedrock (1.14.0.60).

-85MB world (with & without mcpacks "2tries").

Working for me too! yay
Thank you Mojang

come on Mojang! can we get at least some updates? (eg: have you started working on this issue yet? )

**come on! start working on the bug, please! 

Please Mojang! fix this issue 😞

same happened to me! 😞 I feel like I wasted money now please fix this asap, I have a community, and it was planned that I'll release the realm yesterday, but I couldn't and now I had to delay it. Please fix this Mojang! this is a serious issue/bug that needs to be fixed

+I'm on windows 10, but I also tried on my phone
+I've been trying for 2 days now
+I tried making the world size smaller, and I thought it was my network that was causing that..but neh.
+world size 300MB(didn't work), managed to delete some loaded chunks with a third party program so it shrunk to 36MB (still didn't work), I then even tried shrinking it more in size till it got to 24MB(still not working).

Oh I See... Thanks So Much For Informing Me About This ... I Thought It Was A Bug Because It Stopped Working Just After Updating To MCPE 1.10.0.7  .

Mods needs to re-evaluate this.

 

The main issue on this page is the rendering issue of how long chunks take to load, with two screenshots touching on a second opposite issue of the coding's permanent destruction of game chunks!

 

To that end, MCPE-38165 is NOT a duplicate because it is SOLELY about the coding's DESTRUCTION of ENTIRE chunks AFTER RENDERING had already occurred at least once in the game.

Three more added of another in-person destroyed chunk where it's showing and you can see the snow thinks there's supposed to be land there, and it'll sit and form, but then within a couple of seconds it falls down to the abyss because there are no actual blocks after the coding destruction destroyed the area.

Four screenshots added - one showing our 3x5 map at zoom level 3/4.  We are standing right at the crosshairs (green indicator).  The destroyed areas are at the western/northwest (black areas).  Closeups show them are pure black after the areas are destroyed by the game coding.

With all due respect, this is NOT a duplicate AT ALL.

 

MCPE-19308 is truly two issues in the same bug report - it is about rendering issues - about the blocks taking a while to show up, and a little bit of this.  I am aware of that, I have that issue too.

 

The sole focus of this bug is that the blocks were ALREADY rendered, and are now COMPLETELY destroyed by coding.  Please reopen this, unless Mod Neko believes on behalf of Jagex that the two issues are resolved in the same strand of game coding, then I will concede.

Confirmed on Nintendo Switch 10/12/18 on current version at that time.  Survival world, normal mode, two players on same local device, local world non-server/realm.  I will have to check on what Texture pack we were using, but it was not City for us, I believe we used the Natural pack on that world.

 

Unable to reproduce - it happened only that one time.

 

Our solution was to immediately Save & Quit the game and reload.  That fixed it in the moment.

I can also confirm this, it is a feature we've been lacking since the introduction of Bedrock for Nintendo Switch and sometimes when we just get really frustrated we load up the old Minecraft for Switch where there were no cursor wrapping issues.

Console:  Nintendo Switch.  Version:  current (1.6).  Current world mode:  Survival, Normal, two players.

I can also confirmed this happened to us on our world.

Nintendo Switch - logged into accounts.  Version 1.6.  Survival world, Normal difficulty.  Two players.

We had one Skeleton Horse in a pen in our village.  Another person went exploring and came upon a Skeleton Trap.  Managed not to kill three skeleton horses.  Tied them to leads and tried to lead them back to the village.  One by one, they died off.  Upon checking the pen in the village, our previous Skeleton Horse had also died and was now gone.

No issue pre-1.6.

I noticed a lot of "Issue Links" have been referenced and marked as resolved.  Could you please add my MCCE-4714 that I started a year and a half ago to that list please.  I had posted it about the animals becoming non-responsive to their owners and essentially becoming stuck, as they were told to be in their sit positions before the error occurred.

 

The ticket was for the Wii U, but we tried converting the world to Switch when Switch came out, and later converting it to Bedrock, but the issue was never fixed.

 

It will be nice when this rolls out - that world that I cited the issues with has been dead to us since that time, because our villages were overrun with non-responsive pets!