mojira.dev

g2245820920

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Reported

WEB-6610 Misleading information on official website version comparison Fixed MCL-23484 New launcher icon is always gray in macOS Works As Intended MC-260203 The water color in Cherry Grove biome seems to be inconsistent with most other biomes Works As Intended MC-260197 Item drop from Decorated Pot has no pickup delay Fixed MC-260182 Decorated pots do not render when viewed from far away Duplicate MC-259706 /reload command is misleading Invalid MC-259643 Enchantment glint strength, even at 100%, can't be as visible as before 23w04a Duplicate MC-259401 Lapis lazuli icons in enchanting table and smithing table are inconsistent Fixed MC-258208 Mushroom drop from mushroom blocks is not affected by Fortune Duplicate MC-252451 Vines are not considered multiface blocks Invalid MC-252405 Parity Issue: No /damage command in Java Edition Duplicate MC-251996 Item entity's Thrower tag is not specified when a mob (e.g. Zombie) switches its current equipment to another with better tier Confirmed MC-249181 Powered rail / activator rail update order is reversed Fixed MC-228959 Vines are mined faster with axes instead of hoes as expected Duplicate MC-221820 Inconsistency: Enderman is able to pick up flowering azalea, while unable to hold normal azalea bush. Fixed MC-221819 Inconsistency: Enderman is able to pick up flowering azalea leaves, while unable to hold other types of leaves Fixed MC-205492 The 'Include entities' option in the structure block UI is the opposite of the actual behavior Fixed MC-202285 Certain mobs can spread their anger to any mob, leading them to be angry with theirselves, attacking them. Duplicate MC-199587 Most zombie-related mobs, even including zombified piglins, can zombify/infect villagers, while zoglins can't Confirmed MC-197695 Some folders in and datapack folder structures are inconsistently named between singular and plural Duplicate

Comments

Can confirm fixed. The bug in the original screenshot is now fixed.

The new summary leads to another issue, I suppose. This ticket regards the time of picking up the item drop of a decorated pot, not the time of breaking it. Instantly breaking a decorated pot is likely an intended feature, but picking up the drop instantly is indeed a bug. Normally if you break a block in survival, it takes a second or two to pick up that drop since there's an intentional delay. This delay, however, is not present for a decorated pot. To reproduce, just get close to a decorated pot and break it. You will notice the behavior is much unexpected as the item instantly pops into your inventory.

I've edited the summary, which should better describe the issue of this ticket.

The point is when you break a block, the item it drops takes a few seconds to become able to be picked up, which isn't the case for decorated pot. This ticket can also be revised as 'decorated pot is not using loot table to drop block loot,' but that could mean many more things.

This ticket is more or less like 'setting glint strength to 100% should make the visual effect resemble that before 23w04a' instead of simply being 'visible.' They can be interpreted the same thing though.

This bug is fixed in 1.19-pre2. Despite not being mentioned in the patch notes, the warden was added a programmed despawn while stuck in liquid and is supposed to despawn.

WAI? I understand this decision, but anyways, that's sad 😥

Despite still being marked as open, this issue was actually fixed in 1.17-pre1. Could be marked as Cannot Reproduce or Fixed.

This issue is somewhat different from MC-181202, though. MC-181202 was closed for being feature request. However, this issue is more like an inconsistency since this one marked the relation between zoglins and zombified piglins.

May not be a bug/WAI, since the village jigsaw system uses old jigsaw settings before 1.16, which the name and target name are the same, using new jigsaw generating mechanics will cause such problem. Won't actually happen upon world generation.

Make sure no uses of mods and resource packs.

Minecraft JIRA only accepts bug reports in English, reporting in Chinses or other languages will be considered INVALID.

使用英文报告bug。

Won't normally encounter in regular survival without datapacks, then this may not be an issue.

The description of this advancement is to loot a cbest in bastions, while this can be triggered outside from the bastion.

@Mish Rodic   Snow golem only produces snow in low temperature, change a biome or height would reproduce.

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@Galaxy_2Alex Grass block only has 0.1 hardness larger, while nylium has 0.6 larger, causing too much difference.