mojira.dev

n1njag0

Assigned

No issues.

Reported

MC-272621 Cross-Dimensional Ender Pearls cannot travel through multiple portals Invalid MC-270625 Player Heads from previous versions aren't fully Updated Won't Fix MC-268898 Head name component is too restrictive, breaking old and new player heads Works As Intended MC-265354 Vexes Aren't Affected by Being Given NoAI Tag Cannot Reproduce MC-260120 Cherry Groves Don't Spawn on Servers Cannot Reproduce MC-249889 Foxes drop equipment before loot (prevents loot tables checking for equipment in predicate) Confirmed MC-248658 Warden Doesnt Count to Monster Hunted Advancement Invalid MC-214842 Random Air Pockets In Cave Generation Works As Intended MC-176001 Lodestone Compass can not get Disenchanted With Grind stone Duplicate MC-175257 If Respawn Anchor is pushed Via Piston, it can not be broken Duplicate MC-160074 Pandas Don't Spawn On Podzil Duplicate MC-154157 Can no longer enchant Multiple of protections into one peice Duplicate MC-136191 Fishing rod line does not connect with fishing rod Duplicate MC-110191 Heads faceing backwards in 1.11 Duplicate

Comments

Also Applies to Java Edition. This is likely caused by a bug especially because you don't get fall damage reduction now.

@Bloo only really if they were data fixed properly too

I'd strongly urge that MC-174496 be fixed before 1.20.5 and that player heads with the name field having incorrect datasets be datafixed with "'s Head" appended to the end. If not this is a massive breaking change for many maps & datapacks that updating will break existing worlds with little to no workaround.

Worth noting this is typically used instead of Item Name because MC-174496 causes item names to disappear when broken/placed.

"crafting_shaped" implies this is a unique shape. A new type that most recipes default to should be crafting_shaped_mirrored_x (and a crafting_shaped_mirrored_y wouldn't hurt) since this affects user-created things in a way you cannot avoid.

It must've only been effected in 1.20.1. This is now resolved and the version will be set to 1.20.1 only.

Yes, you could also test it with "/data modify entity @e[type=minecraft:vex,limit=1,sort=nearest] NoAI set value 0b" or "/data modify entity vex id NoAI set value 0b"

BoundX: When a vex is idle, it wanders, selecting air blocks from within a 15×11×15 cuboid range centered at X,Y,Z = BoundX, BoundY, BoundZ. This central spot is the location of the evoker when it summoned the vex, or if an evoker was not involved, BoundX, BoundY and BoundZ do not exist.
BoundY: See BoundX.
BoundZ: See BoundX.

This should be changed to Working As Intended

I should note the world is not new but hardly generated and 1.20 experimental features are enabled and working, just not the biome generating. To ensure the chunks weren't already preloaded I teleported far out and confirmed the locate biome command wouldn't work and double checked by going to the same spot as a single player world that had one.

 

Also affects upside-down lightning rods

It is resolved now But it is reversed now.

[media]

That is weird, it did not appear when I searched the terms that I used to create this glitch, maybe the search feature could be improved.

Unrelated to Mc-175169 as that is the explosion this is you respawn after being in the nether and it creates a strange nether glitchyness

From What i have seen pandas from spawners also dont spawn on podzil which in my knowledge that confirms it doesnt spawn there, a problem is they then hardly spawn because of podzil

Maybe something to do with your hard drive or your graghics card ( My guess)

It should be in your files if you are useing the mojang made launcher