mojira.dev

user-2f7bd

Assigned

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Reported

WEB-6918 Delete my account Done MCPE-89170 Having a repeating command block set the game difficulty, causes extreme entity lag (Nintendo Switch) Cannot Reproduce MCPE-63249 Iron Golems Appear to Hover When Walking Duplicate MCPE-63118 Block Slow to Adjust Light Level Near Torch Incomplete MCPE-63040 Minecart Faces the X-Axis if Rail is Broken Under it Duplicate MCPE-61452 Minecart Facing the X-Axis When Rail is Broken Duplicate MCPE-61411 Minecart South Direction Perspective Bug Duplicate MCPE-61396 Endermen Repeatedly Walk Into Water After Being Damaged By it Duplicate MCPE-61385 Couple of Issues with Endermen Across all Platforms Invalid MCPE-50828 Directional Bugs With Certain Blocks/Items Cannot Reproduce

Comments

Same for me. I cannot use the right and left trigger buttons when connected via Bluetooth.... Tried on both a phone and a tablet. Phone and tablet were both android 11

This feature was removed sadly...

Tested it, this ticket is true

Affects all recent 1.17 betas

Both of my tickets were resolved as duplicates to this issue and were "confirmed" so, this should also be confirmed...

EDIT: realized I said the same thing a year ago when my first ticket was resolved as a duplicate. This ticket status must be marked confirmed

Yep issue still happens. I believe it was fixed when 1.16 first came out, but upon checking again, this issue has reappeared...

I doubt this issue is related to your issue. It doesn't happen on Windows 10 or any other console and has been an issue on the Nintendo switch for about 10 months now...

How old is your computer?

Does this whole not "supporting older systems" thing have to do with the RTX raytracing thing?

I have a bit of insight on this. I was messing around with the players behavior in a behavior pack of mine. I made it so that when a player gets hit, they will attack their target NOTE: THE PLAYER ATTRIBUTES IN THE BEHAVIOR PACK DOESN'T ALWAYS AFFECT THE ACTUAL PLAYER. But back to what I was saying, when I did spawn in the player mob and I hit them, they actually had the exact same arm placement... I believe this connects to why this happens

I don't think Iron Golems are coded to go into water. So it just freezes because it's attention is towards the skeleton. This probably works on all mobs in water that hit an Iron Golem.

This happens to me in Mineplex pretty often

I've only encountered this on the Nintendo Switch. This is happening because the lang/language file must not have been fully completed on the Nintendo Switch. The lang file changes what something is known for in code ie: offer.category.skinpacks into what they show on display which with offer.category.skinpacks would be 'skin packs' I can't believe this is a bug something so simple as the lang file, should never have been a bug

It doesn't happen on any other platform even if it's a switch "limitation" it is still possible to fix this

That's what happens when zombies convert to Drowned their armor falls off. Tis not a bug

If this bug has different causes, you can create your own report based off your experience with mob lag.

Yeah good that sounds like a plan just get a friend to break your bed. Thanks Bobby Shmurda 🙂

Update platform to 'Multiple'