I searched Fullscreen, and another search with "F11"
Not at all, a decent coder for a mod I'm working on fixed it quite easily. If he can fix it, they definitely can.
I'm quite sure this is intended, horse armor increases the horse's defense, doesn't necessarily need to show it though.
Well, yeah. That's natural. Why do you thing sand breaks when going through a torch? It doesn't have any room to fall in, as a torch is a block,
Vote for this to be fixed please. 🙂
No, I am on a vanilla multiplayer server with only me and my friend in it.
Both in creative and in survival, though I only show breaking the block while in survival. The painting vanishes without giving anything about when my hand pulls back from placing it. You can place multiple paintings in the same block, and upon breaking the block (you can't break the paintings) they all appear as items on the ground.
OK, heres five screenshots, somehow I managed to screenshot the painting during the first 0.5 seconds I placed it, before it dissapeared. I'll upload three pictures: Me placing it both in survival and in creative, after me placing it both in survival and in creative, and me breaking the block it was placed on.
Yeah, I didn't really understand it. I already know that you can connect to 1.5 servers, but what does that have to do with anything? I placed it in 1.5.1 SP, not MP.
Uh, it was fixed? I still experience this bug in 1.5.1
This really sucks, as I just changed how paintings look like on my texture pack, and I cant see how they look like as I have no worlds with paintings (I don't use paintings unless if I'm doing a secret door)
Uhm, which versions?
Did you bother to check Tails' post or the "Resolution:"? They both say that this is a duplicate.
There are two reasons for this:
1- The hopper's 5 slots are full
2 - You picked the items up before the hopper could.
I agree. They should make sandstone yellow, and not gray.
Haha, heres a famous youtuber showing about it under the title "Troll Furnace." http://www.youtube.com/watch?v=CekZ3axmtoM
Um, animated blocks and items in texture packs now requires the animation definition in snapshot 13w09a (previously it was optional)
You need to place it on the top side of it
Sorry, this is my first time posting a bug, so I didn't think to do that. Thanks for the heads up. 🙂
I think it might be because it's powering the block under it, which powers the piston.