mojira.dev

xland44

Assigned

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Reported

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MC-52906 Gravel can be placed on tallgrass+doesn't fall Duplicate MC-32881 Entering fullscreen through F11 keeps the Fullscreen option in off state Duplicate MC-30176 Name is in wrong position while sleeping Duplicate MC-15736 Picking items up with full inventory Duplicate MC-14651 Strange terrain bug - Random desert chunks overlapping world terrain Duplicate MC-14190 Riding on a horse leashed to a block high in the air causes the horse to fall as if there was no leash Duplicate MC-13986 Command block bug Works As Intended MC-12779 Damaged anvils don't have damaged falling animation Duplicate MC-12756 You can't use ender pearls in creative Duplicate MC-12195 Shifting in a lower half slab doesn't work Works As Intended

Comments

I think it might be because it's powering the block under it, which powers the piston.

I searched Fullscreen, and another search with "F11"

Not at all, a decent coder for a mod I'm working on fixed it quite easily. If he can fix it, they definitely can.

I'm quite sure this is intended, horse armor increases the horse's defense, doesn't necessarily need to show it though.

Well, yeah. That's natural. Why do you thing sand breaks when going through a torch? It doesn't have any room to fall in, as a torch is a block,

Vote for this to be fixed please. 🙂

No, I am on a vanilla multiplayer server with only me and my friend in it.

Did you bother to check Tails' post or the "Resolution:"? They both say that this is a duplicate.

There are two reasons for this:
1- The hopper's 5 slots are full
2 - You picked the items up before the hopper could.

I agree. They should make sandstone yellow, and not gray.

Haha, heres a famous youtuber showing about it under the title "Troll Furnace." http://www.youtube.com/watch?v=CekZ3axmtoM

Um, animated blocks and items in texture packs now requires the animation definition in snapshot 13w09a (previously it was optional)

Sorry, this is my first time posting a bug, so I didn't think to do that. Thanks for the heads up. 🙂