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1
Key
Summary
Status
Reporter
Assignee
Created
MC-312456
Mobs immune to freezing in powder snow can get the Freezing effect applied to them, unlike frostbites
Fixed
Bon2a
MC-312408
Drowned no longer throws tridents at targets that are further than 10 blocks away
Duplicate
Bon2a
MC-312407
Zombies and husks take damage while transforming into frostbite
Duplicate
Bon2a
MC-312405
The texture of frostbites contains unused pixels on the top left
Confirmed
Bon2a
MC-311558
Wolf armor completely absorbs damage from wardens' sonic boom
Confirmed
Bon2a
MC-310379
Drowned's legs spasm too much during their swimming animation when hit
Confirmed
Bon2a
MC-310378
The trident aiming animation of drowned is incorrect
Confirmed
Bon2a
MC-310133
Gurgles do not aim their tridents correctly
Fixed
Bon2a gegy
MC-309743
The attacking animation of drowned is incorrect
Fixed
Bon2a
MC-309524
Drowned that are outside of water continue to aim their trident at players within 3 blocks of them
Fixed
Bon2a
MC-308964
Closed captions for sulfur cubes jumping and bouncing are separate despite being identical
Confirmed
Bon2a
MC-308958
Sulfur cubes float above the ground
Works As Intended
Bon2a
MC-308275
Arms of baby zombies and their variants don't move at all when moving around or being hurt
Confirmed
Bon2a
MC-308273
Ravager roar attack deals less knockback to the players in survival
Duplicate
Bon2a
MC-308149
The sulfur cube bucket texture is outdated
Works As Intended
Bon2a
MC-308016
Non-wooden spears and wooden spears have separate, identical closed captions
Confirmed
Bon2a
MC-308015
Nautiluses and zombie nautiluses have separate, identical closed captions for most of their sounds
Confirmed
Bon2a
MC-307161
Baby armadillos leg animations don't match their adult counterparts
Confirmed
Bon2a
MC-306923
The top texture of piglin brutes' pants layer is miscolored
Confirmed
Bon2a
MC-306807
The left arm overlay of the parched does not cover the shoulder
Invalid
Bon2a
MC-306618
Baby husks are no longer slightly taller than baby zombies
Works As Intended
Bon2a
MC-306612
Baby zombies, baby husks, and gurgles now hold items like players do
Fixed
Bon2a
MC-306483
Golden dandelions do not prevent baby trader llamas from despawning
Fixed
Bon2a elvendorke
MC-306481
The nose of snifflets extends proportionally farther up during the sniffing animation compared to regular sniffers
Confirmed
Bon2a
MC-306348
Baby hostile mobs float when on a mount
Duplicate
Bon2a
MC-306346
Baby piglin and zombified piglin legs don't move the same way as their adult counterparts do
Fixed
Bon2a elvendorke
MC-304703
Zombified piglins stop sprinting after some time while chasing
Fixed
Bon2a slicedlime
MC-304667
Mobs will charge their spears in situations where they cannot move
Works As Intended
Bon2a
MC-302813
Zombified piglins no longer appear to sprint or make any angry noises when angry
Fixed
Bon2a slicedlime
MC-301974
Copper golems raise their arms above their heads while holding a chest open
Works As Intended
Bon2a