Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-143979 |
The order in which tile entities get processed changes after reloading
|
Confirmed
|
|
||
| MC-142768 |
Mobs can suffocate below blocks, if the eye height isn't inside the collision box
|
Fixed
|
|
|
|
| MC-141485 |
Spawn chunks changed size from 16/17 to 23 side length
|
Invalid
|
|
||
| MC-141484 |
Entities stay on the global list even when the chunk unloaded
|
Fixed
|
|
|
|
| MC-141483 |
Changing the render distance can cause chunks to stay loaded
|
Fixed
|
|
||
| MC-141482 |
/forceload loads an area one chunk larger than specified
|
Works As Intended
|
|
|
|
| MC-141480 |
/forceload query can not be run from functions or command blocks
|
Invalid
|
|
|
|
| MC-140985 |
Scheduled ticks get lost when leaving chunks (Redstone components get stuck)
|
Fixed
|
|
|
|
| MC-140853 |
Being close to the end island causes out of memory and file descriptor exhaustion
|
Fixed
|
|
|
|
| MC-130942 |
Errors, warnings and 10 second freeze on loading list of singleplayer worlds
|
Fixed
|
|
|
|
| MC-125044 |
Signing-GUI of Book and Quill does not interpret TextComponent of the Author
|
Duplicate
|
|
||
| MC-123217 |
Moving blocks don't inherit behaviors of the block they hold
|
Confirmed
|
|
||
| MC-120596 |
Hopper don't pick up items under certain conditions
|
Confirmed
|
|
||
| MC-119808 |
Minecarts drop their items offset in the positive direction
|
Fixed
|
|
|
|
| MC-119807 |
Breaking inventories next to walls can cause items to glitch away
|
Fixed
|
|
||
| MC-110455 |
Crash while using a lot of pistons/slime blocks (java.lang.IllegalArgumentException: Cannot get property)
|
Duplicate
|
|
||
| MC-110247 |
Moving blocks can move entities into other moving blocks (also when they move in a different direction)
|
Fixed
|
|
|
|
| MC-110244 |
Moving blocks use 0,0,0 as surrounding to calculate their bounding box
|
Fixed
|
|
|
|
| MC-110094 |
Entities can fall through moving fences
|
Fixed
|
|
|
|
| MC-109604 |
Removing a powered observer does not cause all needed updates
|
Duplicate
|
|
||
| MC-109399 |
Entities inside the base of an extended piston get moved in front of it on retraction
|
Fixed
|
|
|
|
| MC-108673 |
Fences and cobble walls moved by pistons don't move entities in the upper part of their collision box
|
Fixed
|
|
|
|
| MC-108469 |
Chunk-wise entity lists often don't get updated correctly (Entities disappear)
|
Fixed
|
|
||
| MC-108358 |
Crash when 32 or more pistons retract in a single chunk (IllegalArgumentException)
|
Fixed
|
|
|
|
| MC-99321 |
Hoppers cannot pull items from double chests if second chest is blocked
|
Fixed
|
|
|
|
| MC-97813 |
Old strongholds "change position" and distance to origin is too high
|
Works As Intended
|
|
|
|
| MC-89043 |
Slime blocks moved by pistons often fail to bounce up the player
|
Fixed
|
|
||
| MC-89030 |
Pistons warp entities too much (Pistons pull entities in/through blocks)
|
Fixed
|
|
|
|
| MC-88843 |
Items don't move up when stuck in block
|
Fixed
|
|
|
|
| MC-88833 |
Pistons don't move/bounce entities
|
Fixed
|
|
|
|
| MC-88101 |
Retracting blocks don't move/bounce entities correctly
|
Fixed
|
|
|
|
| MC-88100 |
Slime blocks moved by pistons don't move entities (but only set the motion)
|
Fixed
|
|
||
| MC-88099 |
Slimes/magma cube with NoAI-Tag still can damage the player
|
Fixed
|
|
|
|
| MC-88098 |
When unloading a hopper minecart it gets unlocked
|
Fixed
|
|
|
|
| MC-88097 |
Snow blocks receive (useless) random updates and can get destroyed when there is a light glitch
|
Fixed
|
|
|
|
| MC-88096 |
When using spawn eggs on fences the mobs fall through
|
Fixed
|
|
|
|
| MC-88095 |
Nights don't get skipped when the last player is set to specator mode
|
Fixed
|
|
|
|
| MC-81738 |
Crash: IndexOutOfBoundsException on Tesselating block in world
|
Fixed
|
|
|
|
| MC-73302 |
Block collision box issues (mobs glitch through blocks and more)
|
Fixed
|
|
|
|
| MC-72868 |
Mobs glitch through the ground under certain conditions
|
Fixed
|
|
|
|
| MC-72806 |
When using /stop server executes the shutdown sequence twice (and hangs if players are online)
|
Fixed
|
|
|
|
| MC-56541 |
Redstone torches (and other redstone components) have inconsistent timings
|
Fixed
|
|
|
|
| MC-50367 |
Bad hit boxes and eye positions
|
Fixed
|
|
|
|
| MC-29534 |
Pigs (without swords) spawn pigmen with swords when struck by lightning
|
Works As Intended
|
|
||
| MC-29424 |
Players appear offset for other clients after going through nether portals
|
Fixed
|
|
|
|
| MC-28348 |
Structures (witch huts, nether fortresses etc.) don't get saved with the world file
|
Duplicate
|
|
||
| MCL-1250 |
Passwords containing certain characters won't work properly on a linux system
|
Incomplete
|
|
||
| MC-16075 |
Entities other than the player can't leave the end
|
Fixed
|
|
|
|
| MC-15388 |
Donkey/Mule item duplication
|
Fixed
|
|
||
| MC-8293 |
Dispensers spawn mobs without offset along the y-axis
|
Fixed
|
|
|