Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-312311 |
The game crashes when upgrading a world from older versions
|
Plausible
|
|
||
| MC-312046 |
Mushrooms now generate in excessive quantities in swamps
|
Fixed
|
|
||
| MC-311617 |
Error occurs on game output while open a new world
|
Cannot Reproduce
|
|
||
| MC-311479 |
Trees can generate floating on lava pools
|
Duplicate
|
|
||
| MC-311478 |
Copper veins generate ores with stone variants on the deepslate layer
|
Fixed
|
|
|
|
| MC-311341 |
The iron golem and adult villagers in the `taiga_meeting_point_1` village structure cannot spawn
|
Confirmed
|
|
||
| MC-311247 |
Loot in the village/taiga/houses/taiga_fletcher_house_1 has normal eggs instead of blue eggs
|
Duplicate
|
|
||
| MC-311231 |
The `campsite_swamp_1` and `tent_swamp_4` abandoned camp structures have their vines cut off from their trees
|
Confirmed
|
|
||
| MC-311230 |
The `campsite_swamp_2` abandoned camp structure contains a random mycelium block
|
Fixed
|
|
||
| MC-311190 |
Several abandoned camp structures contain random coarse dirt blocks
|
Confirmed
|
|
||
| MC-311180 |
Igloo/bottom has some random infested blocks
|
Works As Intended
|
|
||
| MC-308033 |
The shield blocking animation is now too quick
|
Fixed
|
|
|
|
| MC-308032 |
Sometime shields fail to parry arrows
|
Duplicate
|
|
||
| MC-307918 |
Sculk patches can cause errors in the log during world generation
|
Fixed
|
|
|
|
| MC-301325 |
Menu music starts for a brief moment during the creation of a new world
|
Fixed
|
|
|
|
| MC-297707 |
Clouds can't be seen through water with fabulous graphics
|
Duplicate
|
|
||
| MC-276245 |
All weaponsmith houses share the same loot table
|
Invalid
|
|
||
| MC-275414 |
There is a floating waxed copper grate in the pedestal chamber in trial chambers
|
Community Consensus
|
|
||
| MC-275412 |
Bubble columns can attract players in creative mode while flying
|
Duplicate
|
|
||
| MC-275403 |
Chests with the minecraft:chests/trial_chambers/reward loot table can contain items that are exclusive to vaults
|
Confirmed
|
|
||
| MC-275306 |
Enchanted books don't glint when dropped
|
Duplicate
|
|
||
| MC-275289 |
There are empty chests in some chambers even after 24w33a
|
Fixed
|
|
|
|
| MC-272122 |
Trial chambers missing ladders
|
Confirmed
|
|
||
| MC-272057 |
Crash while fighting in a trial chambers
|
Duplicate
|
|
||
| MC-271398 |
Crafting ingredients remain in the grid after crafting certain items, causing item duplication
|
Fixed
|
|
|
|
| MC-261152 |
The infinite effect doesn't allow you to hide particles
|
Invalid
|
|
||
| MC-252356 |
Strongholds can intersect ancient cities
|
Won't Fix
|
|
||
| MC-244748 |
Weather can still sometimes be incorrect within a biome
|
Duplicate
|
|
||
| MC-244371 |
Azalea trees spawn too frequently in the same location
|
Duplicate
|
|
||
| MC-244337 |
Seed parity: lower density of spruces in the java grooves than in the bedrock ones.
|
Duplicate
|
|
||
| MC-240977 |
Colors pattern of eroded badlands aren't the same between Java and Bedrock Edition
|
Confirmed
|
|
||
| MC-240699 |
Stony shore biome is still considered a cold biome even is a coastal biome now
|
Duplicate
|
|
||
| MC-240697 |
It snows in the stony shore biomes from Y = 118 and above
|
Confirmed
|
|
||
| MC-240693 |
Ruined portals can generate completely buried in netherrack
|
Confirmed
|
|
||
| MC-238440 |
Parity issue: java lofty peaks have more snow than bedrock ones
|
Duplicate
|
|
||
| MC-237854 |
Treasure maps are not the same as in 1.17.1
|
Duplicate
|
|
||
| MC-237254 |
Powder snow glitch spectator mode
|
Duplicate
|
|
||
| MC-236968 |
Mineshafts spawn more frequently on surface on Badlands biome
|
Duplicate
|
|
||
| MC-236967 |
Too many aquifers on biome surfaces at Y=63 and below
|
Fixed
|
|
|
|
| MC-236654 |
Strange shadows in some precise points
|
Duplicate
|
|
||
| MC-236652 |
Weather can sometimes be incorrect within a biome
|
Fixed
|
|
|
|
| MC-231665 |
The bottom of the fountain of the plain villages is shifted
|
Duplicate
|
|
||
| MC-225945 |
Amethyst geodes can overlap strongholds
|
Confirmed
|
|
||
| MC-224965 |
Lava aquifers float
|
Duplicate
|
|
||
| MC-224588 |
When opening a world with the Cave & Cliffs datapack and the "single biome" setting, the biome will always be "ocean"
|
Duplicate
|
|
||
| MC-224333 |
Adventure mode players cannot put discs in a jukebox
|
Duplicate
|
|
||
| MC-202132 |
Mobs disrupt partially or completely on water surfaces having the "entity distance" setting set to 50%
|
Duplicate
|
|
||
| MC-196600 |
Piglins, piglin brutes, hoglins and striders sink into the water
|
Duplicate
|
|
||
| MC-190056 |
Shifting doesn't prevent the player from not touching the lava if he is on the soulsand block
|
Duplicate
|
|
||
| MC-186131 |
Piglins and hoglins cannot spawn naturally on Peaceful difficulty
|
Fixed
|
|
|