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MC-124915

/locate and eye of ender find strongholds in invalid places

Players can use the eye of ender in an invalid place and point at 0,0.

Occurred in:

  • When you are in the Overworld

  • When you are in the End.

  • When you are in the Nether.

  • The no strongholds superflat world.

  • When you are in the Void world.

Linked issues

MC-125722 Eyes of Ender can be thrown in the end, point at 0,0 MC-126851 Eye of Ender works in the End MC-127541 Strong holds not spawning 18w11a MC-127580 Eye of Ender doesn't locate portal MC-128197 Eye of ender does not lead me to a stronghold MC-128921 Structures Inconsistently load MC-128964 Strongholds not generating in correct locations MC-129177 Can't find Strongholds MC-129427 You can throw Ender Eyes in the End MC-130401 Snapshot 18w21b eye of ender leading to nothing MC-130665 Eye of Ender and /locate indicate Strongholds are in incorrect locations MC-130712 Eye of Ender leading to a non-existent stronghold MC-131169 Strongholds won't spawn when in suvival gamemode. MC-131236 Ability to throw an Eye of Ender without generated Strongholds MC-131384 Stronghold not present at locate coordinates MC-131566 Strongholds not generating MC-131574 ender eye can be throwned in nether and end MC-131702 Strongholds not generating, /locate and eye of ender are wrong MC-131879 Eyes of Ender do not lead to an actual stronghold MC-132566 Stronghold missing, "/locate Stronghold" always says [8, ~, 8] and there's nothing there MC-136819 /locate and Eye of Ender pointing to wrong location for stronghold

Attachments

Comments

[Mod]Les3awe

This issue blocks MC-110531.

marcono1234

Apparently affects /locate as well (at least in a void superflat world)

Pierrot Charles

not fixed in 18w15a

[Mod]Les3awe

Still in the 18w15a.
Eye of ender can still use in End and Nether.
Mod please reopened.

Jareth Boyer

Still and issue in 18w16 A, only now I can't seem to find strongholds anywhere. and /Locate fails to work as well.

Bogdan Barbu

I don't believe this bug to be deterministic. Both me and someone else on what is probably a duplicate ticket looked for strongholds at the exact same coordinates, as reported by the /locate command: 8 ~ 8. Ender eyes also pointed to that place. However, after reloading the world, I got correct coordinates and was able to locate an actual stronghold.

Aaron Rogers

Bogdan, are you talking about mine? I didn't know this article existed untill it was listed under "is duplicated by" even though I searched for this issue.

 

Anyway, the stronghold doesn't seem to generate when the chunks are loaded in survival. But it does generate when you load the chunks in spectater or creative. Here is the seed my single player survival world used: 2614790235376886615

Nico Kümmel

I can't confirm generating when in spectator or creative mode, like previous commenter said.

I tried using the locate command, teleported to the location, set gamemode to spectator (tried creative aswell), stopped the server, deleted the file containing the chunk in world/region folder to force the chunk to regenerate, started the server and logged in again. The chunk regenerated but there was still no stronghold generated. I deleted the right file. Structures I set up there for testing successful deletion got deleted as well.

1.13-pre2

Seed: -9193889702175967349

Location generated by locate command: -1832, ~ , 1176

Gravinser

can reproduce in 1.13-pre5

Gravinser

can reproduce in 1.13-pre6

Pau Olivares

Can reproduce in MC 1.13-pre6 too.

ProfMobius (Thomas Guimbretiere)

@unknown @unknown If you have a reproductible case, can you send me the seed, the spawn location and what /locate returns ?

 

@unknown I checked with your seed and coordinates. It actually does generate a Stronghold room, but is missing part of the stronghold itself. Can you confirm that ?

Pau Olivares

Working now. I created a new world to reproduce it but... seems to work correctly.

Seed: 7686493379246203685

Stronghold coordinates: /tp @s 2024 ~ -200

Spawn coordinates: 201.500 74 136.500

@@unknown

 

Nico Kümmel

I checked again in a newly generated singleplayer world in 1.13-pre6 and can confirm there is a Stronghold room but most parts of the stronghold are missing.

Andrew Gildner

This does not appear to be fixed. My report for Pre 7 has been marked a duplicate of this report. https://bugs.mojang.com/browse/MC-133276 

qwerty23495

Please send the seed/coordinate combo, otherwise we won't be able to reproduce for pre7.

user-57e18

@HexxiumGamingYT, your report hasn't been marked as a duplicate yet. Someone just commented that your report was a duplicate.

qwerty23495

This ticket only covers finding strongholds in worlds that should not have strongholds. This ticket is not associated with your issue.

[Mod]Les3awe

migrated

Confirmed

/locate, ender_eye, eye_of_ender_signal

Minecraft 18w06a, Minecraft 18w07a, Minecraft 18w07b, Minecraft 18w07c, Minecraft 18w08a, ..., Minecraft 18w20c, Minecraft 1.13-pre1, Minecraft 1.13-pre2, Minecraft 1.13-pre5, Minecraft 1.13-pre6

Minecraft 18w15a, Minecraft 1.13-pre7

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