mojira.dev
MC-140954

Zombie villager fists render around the head while using Programmer Art texture pack

The bug

The hands of zombie villagers are not rendering correctly while using the Programmer Art texture pack, they render around the head. The problem is that Jappa's new textures use a different format than Programmer art. It is not compatible with programmer art. Please make it. Don't encourage the use of the new textures over the use of the old ones, as some of us are not fans of them (at all). I don't want to have to put up with rendering bugs in order to use the classic textures instead of the new, odd ones.

Related issues

MC-141126 zombie village MC-141948 zombie villager texture broken MC-142193 zombie village MC-142859 New Zombie Villagers Textures break in programmer art resource pack. MC-148250 Zombie Villager head is surrounded by a line of green pixels if using the "Programmer Art" resource pack MC-148728 Zombie Villager Texture Glitch MC-148840 The zombie villager have a wrong texture in Programmer Art Texture MC-149323 Zombie Villager Models/Textures glitched when using Programmer Art MC-151391 Zombie Villager hand Glitch MC-152440 The Zombie Villager skin is wrong-with programmer art pack MC-152564 Zombie Villager textures applied incorrectly MC-154348 Zombie Villager missing parts of their texture MC-154594 Zombie Villagers with bugged textures MC-155139 Old texturepack; Zombie Villagers missing textures MC-156698 Bug textures on zombie villagers. MC-158228 Zombie villagers arms don't show with old textures activated MC-158676 Classic resource pack not working MC-160029 Programmer Art Bug MC-160525 Texture bug with Programmer art resource pack MC-164914 Messed Up/Missing Zombie Villager Textures MC-165344 Zombie Villager's arms are missing, part of texture is on head MC-165529 Programmer Art Texture pack (classic minecraft texture pack) MC-166845 Arms on all zombie villager entities don't render correctly MC-167515 when a zombie viliger spawns the textures get messed up MC-168613 Zombie Villager model messed up MC-168667 Zombie Villager texture is not correctly rendered when using the programmer art texture pack MC-169030 Zombie Villager Model Bug Returns MC-169870 Incorrect and Bugged Zombie Villager Texture MC-172836 Zombie Villager in Programmer Art MC-173540 Zombie Villager texture issue MC-174704 zombe villager broken MC-174793 Zombie villager model glitch MC-180117 the textures of zombie villagers are messed up MC-180927 20w17a graphical bug with zombie villagers when using Programmer Art resource pack MC-182033 Zombie Villager Bug MC-190572 The Zombie-Villager mob in the forest biome's hands aren't in the right place MC-190680 Zombie villager's arms misplaced with the programmer art texures MC-190869 Villager Zombee with an ugly hat MC-191797 Texture of Baby Zombie Villager displayed incorrectly in Programmer Art MC-196463 Zombie Villager in Minecart has a broken texture MC-197453 Bugged texture of zombie villager with Programmer Art textures MC-197827 Zombie texture bug in programmer art villager MC-198356 minecrafts gliched textures MC-200639 Zombie Villagers have no arms while using the Programmer Art/Classic Resource Pack MC-205316 текстура MC-206355 Using the old Minecraft Texture pack glitches Zombie Villagers MC-208246 developer art resource pack error MC-210264 Zombie villagers are mistexured with programmer art texture MC-210684 Zombie Villagers Have a Corrupted Texture in Programmer Art MC-211448 Visual glitch Baby Zombie villager MC-215092 zombie villager MC-216167 New mob MC-216173 New Mob MC-216175 new mob MC-217740 If you use programmaer art and find a zombie villager,its texture will not render correctly MC-224878 Zombie villagers have a weird texture with programmer art MC-227801 Texture bug Zombie Villager MC-231640 Zombie villager weird texture MC-232126 Zombie villagers don't have hands and sometimes have glitched hats MC-235566 Bug for Zombie Residents MC-237507 Weird zombie villager textures and ore textures. MC-239207 Fletcher Zombie Villager Model Not Displaying Properly MC-239390 Zombie Villager Texture is broken in Programmers Art MC-240858 incorrect zombie villager texture in official Programmer Art resource pack MC-261019 Messed up zombie villager rendering MC-262153 Zombie Villager with no arms MC-266424 Programmer art zombie villagers bugged MC-278275 Zombie Villagers don't have arms when using Programmer Art MC-298544 The zombie villager's model breaks when Programmer Art is enabled MC-298561 Entity textures are weird with Programmer Art

Attachments

Comments

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[media][media][media][media][media][media][media]
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What does confirmation status mean?

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Note that because "Programmer Art" is basically the 1.13 art, this means it is impossible to build a texture pack that works correctly for 1.13 and 1.14.

For example in 1.13 zombie_villager.png has an area used for the arms and hands, where 1.14 looks for the hat.

Unless this is somehow fixed, 1.13 and 1.14 are really not using the same texture pack format.

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Still they should fix because this is being mean to beople who are not fans of Jappa's textures like me

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Is this an issue in 1.14?

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@ Greg Milson:

Yes, this is still an issue occurring with the 1.14 Update's official release.

 

[media]
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This really needs to get fixed please. It is bugging me. I am not a great fan of the new textures so please get this fixed. Please don't leave it like this. I don't think it should be impossible to fix it. Just upgrade the old format to be compatible... This is an important issue to be recognized by all at Mojang in my opinion.

migrated

I agree it should be fixed.. unfair to the players who want the old texturepack as default not the new odd one..

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You can "easily" fix this by creating a texture pack and putting the new villager zombie textures in it. Then put it above programmer art texture pack in the resource pack selection. If you want to use the old textures, go an image editor, copy the arms, paste them above where the arms used to be(delete the original arms)and put it in a texture pack.

Your also going to have to duplicate all the textures for each profession if you use the old textures, AKA your gonna have to have to different texture files for the cartographer and the Librarians.  

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Confirmed for 19w35a

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Still an issue in 1.15-pre1

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Confirmed for 1.15-pre2

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Still an issue in 20w07a, can I please be reporter of this ticket so I don't have to keep saying that

pulpetti

In 1.16.1 and 20w29a

pulpetti

In 1.16.2 Pre-3

Avoma

Can confirm in 21w10a. Video attached.

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Confirmed for 21w13a

ampolive

Can confirm in 1.17.1.

Avoma

Can confirm in 1.18.1.

NBG-bootmgr

Still in 22w19a

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Still happening in 1.19

Avoma

Can confirm in 1.19.2.

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Can confirm in 1.20.1.

migrated

Ive been wondering what thats about. Edit: can confirm in 1.18.2.

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Confirming for outdated versions has absolutely no use at all, except if it's the first version an issue appeared in (as that gives useful info).

blank3times

I think now is a good time to do this, given the model adaptations from the Spring to Life release and MC-280047

fisherboy800

I agree. Plus ever since I have noticed it I’ve began to lose my mind. It’d be nice if they also were to somehow add the old models for villagers (apart from the mason profession) and zombie villagers along with the vex, bat, and other mobs who have had their model significantly changed to the Programmer Art resource pack. More than anything though I’d just like this to be fixed so I don’t have to deal with horridly deformed villagers when I am curing villagers for better trades

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(Unassigned)

Confirmed

Gameplay

Low

Textures and models

zombie_villager

Minecraft 18w50a, Minecraft 19w02a, Minecraft 19w03a, Minecraft 19w04b, Minecraft 19w05a, ..., 23w17a, 1.20.2, 1.20.4, 1.21.3, 1.21.5

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