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MC-45300

Naming an item no longer removes the penalty to repair it / Repair cost level is doubled after each use

A strange quirk I found while playing the newest snapshot: Naming an item no longer removes the penalty to repair it.

Linked issues

MC-46049 Named items anvil repair level costing too much Resolved MC-46326 Renamed tool rapidly increases base value each time repaired on an anvil. Resolved MC-47458 Repairing Items is Not Consistent Resolved MC-47509 Item Repair Resolved MC-47727 Repair cost level is doubled after each use Resolved

Comments 10

Looks intended since the repair cost was drastically turned down.

I'm pretty sure this is intended, actually.

Can we get official confirmation?

So the repair cost of items increases each time you repair them? If i recall correctly, in 1.7 you could repair items as many times as you needed

This has not been officially confirmed as yet, but keep in mind that much of enchanting (and thus repairing) is being reworked in 1.8. This may not be the final representation of repair costs, we cannot know right now.

Well it seems we have our answer. Sadly it makes no sense to name your tools any longer.

Isn't it an omission ? They were working on anvil and forgot to put back the line of code removing penalties ?

Hmm ยซ Confirmation Status: Community Consensus ยป ?

I guess I'll wait until it's official ๐Ÿ˜›

[Mojang] Grum (Erik Broes) made changes - 07/Mar/14 8:23 AM

Resolution Works As Intended

Official enough ?

genandnic

(Unassigned)

Unconfirmed

Minecraft 14w03b, Minecraft 14w08a, Minecraft 14w10b

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