After starting a world in creative, I had happened to spawn next to a dungeon. After entering, I noticed a massive amount of Skeletons floating about, and they're even spawning in sun light. I'm unable to hurt them more than once.
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is duplicated by 39
relates to 4
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This issue relates to MC-88646
I came here because of a Skeleton that doesn't react, and I'm pretty sure that spawned outdoors at night. I hit it once, then could not affect it again. I dug all the dirt out from underneath it and it didn't fall. Seems like the same issue.
I have found, fought, killed and been hurt by other monsters near here. It's not all the monsters in the world, but it has been a couple.
I've come across this bug in my hardcore world. I found a spider dungeon, looted the chests, and when I turned around there were several floating skeletons. Once I managed to push my way through them, I looked back and saw that more were constantly spawning.
I encountered one skeleton with no AI, but it spawned naturally as well. I managed to hit him once, then he froze.
Attached image 2015-10-25_03.09.31.png is on 43c. I'm thinking this isn't really fixed yet. Hit this skeleton once, then he froze.
@unknown and @unknown, were your worlds opened in any version before 15w42a? Because if they were, the NoAI skeletons could spawn and stay there until you found them in this version, or it's actually a different bug.
SunCat, yes, I've been updating this world for each snapshot, so the world was open in an earlier version. That being said, I was quite far away from this area, so I believe it was a fresh natural spawn. I say "believe" because I'm not certain. After quitting Minecraft, the skeleton is no longer there when I reopen the game. This could definitely be a separate issue, or already fixed. I'll keep watching to see if it happens again.
If you find new information, please comment here: MC-91290
Confirmed