Can confirm. Particles generated at the moment of fish catching bait are not affected by gravity and move steady in straight line
Those are related, but those are not duplicates. If you throw enderpearl in nether and enter overworld, Pearl won't teleport you back to nether even when you chunkload the nether. So there are two reasons of not teleporting player cross-dimensional.
not yet fixed. I'm on https://www.minecraft.net/pl-pl
and link MOB SQUAD is leading to https://www.minecraft.net/content/minecraft-net/language-masters/en-us/article/mob-squad
Considering that world height is 256 blocks and will be increased to 384, chunk rendering algorithm might need update that limits chunks and subchunks being rendered not only horizontally, but also vertically. 384 meters is similar distance to 24 chunks that need to render. Since default rendering distance is set to 12 or so, most of far area will be rendered as gray matter hidden by fog anyway. Solution for this would be limiting rendering to sphare of render distance instead of full world-height cube. Considering it needs to render only area in front, we can limit sphare to cone gaining quite good performance boost.
It seems that it is server side issue. As server is not vanilla, Mojang can't fix it even when they would want to. For spigot problems please report bug on spigot bug tracker. Or search for similar bug on spigot bugtracker and vote for it:
https://hub.spigotmc.org/jira/browse/SPIGOT-6186?filter=-4&jql=text%20~%20%22summon%20uuid%22%20order%20by%20created%20DESC
@Max, please make a new bugreport for your problem with portals, as this bug was resolved almost a year ago and I can still confirm it being fixed. Also try to add your bug reproduction steps if you can.
Would you like to share your worldsave or screenshots of villager setup with F3 enabled? Also would be helpfull sharing your render distance and how far from willagers you've been working.
unable to reproduce. Generated new world with seed 5665604612872465009 then found ship at:
/execute in minecraft:the_end run tp @s 21 98 2059
Might be WAI:
https://clips.twitch.tv/BoredCloudyShingleRalpherZ
Also written books have enchantment glint and are stackable, so having enchantement glint doesn't indicate unstackability.
@Robotic: This tag is case sensitive:
/summon minecraft:piglin ~ ~ ~ {IsImmuneToZombification:1b}
WAI (at least for overworld):
— Does the block work in the overworld too?
— It does! - Maria Lemón
Does this describe your problem MC-153904?
Unable to reproduce the problem.
use command below replacing PlayerName with any valid name of player:
/give @p minecraft:player_head{SkullOwner:"PlayerName"} 1
It might be WAI:
/data
(...)
"quoted strings" may be used if a name of a key needs to be escaped
Source: https://gist.github.com/Dinnerbone/943fbcd763c19be188ed6b72a12d7e65
@urielsasis After investigation it seems that your bug is MC-9405
Related, but resolved as won't fix.
As there is only 10% chance for each frame block to generate with eye, there is 28.2% chance to generate with no eyes at all and 37.7% chance to generate only one eye. 5 end portals in a row without eyes is pretty rare, but not impossible: ~1/557 tries
command autofill suggest coordinates of block you are looking at. When you are looking at a block on the floor, it will fill up with lower Y value then you are. Use ~ ~ ~ as coordinates to get your position.
is that a bug? Tall grass also can be replaced with any block, which is intended.
also swimming in 1-block shallow water on soulsoil with soul speed boots is insanely fast.
Aceplante, unfortunately I can't reproduce your bug. Spreading is done after all rolls have been made. Please verify your datapack and if you still find the bug present in latest stable or snapshot version, feel free to create a new bug report with steps to reproduce. Thank you.