mojira.dev
MC-91290

Skeletons with no AI spawning naturally

To reproduce, follow the steps taken in this video: https://www.youtube.com/watch?v=UgiTzg2jr_A

Mod Notice

When confirming this bug for a new snapshot please only do so if you have experienced the problem in a world created in that snapshot. Thank you.

  • New survival game started at 15w43b.

  • 90% of the time spent in a village in a plains biome.

  • 1 or more skeletons with no AI would spawn each minecraft day around the village (or just player?).

  • These skeletons can be hit once and no more but still remain.

  • These skeletons if enough keep spawning in each minecraft day will prevent other mobs from spawning.

  • Saving and reloading will remove these skeletons however they continue to keep respawning each minecraft day.

  • Not related to Skeleton Traps.

All relevant reports (MC-91461, MC-89923 and this one) suggest this issue is related to the Passengers tag:

The same issue occurs on occasion (thought very rarely) with baby zombies.

Others suggest the issue is related to despawning.

Removed references to Skeleton Trap since no AI skeletons occur without them.

Linked issues

MC-90001 Hostile mobs on peacefull Resolved MC-90386 Skeleton Spawned with no AI Resolved MC-91367 Monsters not completely despawning when switching to peaceful Resolved MC-91461 Un-Killable Skeletons Resolved MC-91640 Skeleton despawning doesn't work properly Resolved

Attachments

Comments 76

I've seen this in 15w44a.
I did not need to fight any skeletons, just after a day or so a skeleton would spawn and just stands there until I reload the game. I can hit it once, after that I cannot touch it anymore

Can you inspect the NBT data of the skeleton (for example by using the command below) and provide the result here?

/entitydata @e[type=Skeleton,c=1] {}

I did the command and everythings normal

Confirmed.

[Mod] redstonehelper

@unknown: Do you have a reliable way to reproduce?

66 more comments

They spawn on the server, every player sees them, all mobs see them, wolfs try to kill them, iron golems attack them, and snow golems defend you from them.
If it was on the client side, none of these would would be there

Just seen this in 16w07b, on my own private SMP dedicated server. (16w07b on both client and server).

I approached the skeleton from behind and it didn't move as I approached it. I struck it once with my sword, it didn't move, and I can't hit it again. It's just standing idle in my world, with arms slightly waving. I disconnected from the server, and reconnected, and the frozen skeleton was still there, after connecting again, I still couldn't hit it again.

I've tried hitting it with everything in my inventory, and have dropped water, but the skeleton isn't affected. If I attempt to remove blocks from below it, the skeleton just floats in the same place.

I am seeing bugged-out skeletons as well. They are all over my world. Its a brand new 16w07b world. Not only do they just stand there but they don't burn in sunlight either. I can hit them and they register a hit one time and then they don't register hits any more either. I can't kill them. Ugh.

I see a 1.9 pre-release is out and this bug is not on the fixed list. Will this be fixed before next week??? I got these frozen skeletons all over the place.

Is this bug really fixed? Please someone confirm sth.

Andrew Smith

Erik Broes

Community Consensus

Minecraft 15w43c, Minecraft 15w44a, Minecraft 15w44b, Minecraft 15w45a, Minecraft 15w46a, ..., Minecraft 16w04a, Minecraft 16w05a, Minecraft 16w05b, Minecraft 16w06a, Minecraft 16w07b

Minecraft 1.9 Pre-Release 2

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