Summary:
Launching the game or opening a world with the Framerate Limit setting set to Unlimited and V-Sync disabled may cause various parts of the game to have incorrect or broken textures.
This issue is not present in 1.21.71.
Steps to Reproduce:
Go to %userprofile%\AppData\Roaming\Minecraft Bedrock\Users\…\games\com.mojang\minecraftpe
Open options.txt and set gfx_vsync to 0
Open Minecraft and set the Framerate Limit setting to Unlimited in Settings > Video
Open a world
Observe the textures of blocks, entities, and the UI
If the textures look normal, exit and reopen the world
Observed Results:
Various parts of the game have incorrect or broken textures.
Expected Results:
The game should show the correct textures.
Linked issues
is duplicated by 62
Attachments
Comments 23
Do not attach any more screenshots to this report. There are more than enough that clearly show the issue.
I should add: that this glitch seems to only apply to “animated textuers” or any textuer designed to change. A block like stone that only has 1 texture state will be normal but any texture that hase more than one texture state will be effected such as the EXP bar or the sun or lava.
Also effects in lots of UI and in gameplay, here are my screenshots:
[removed]
Note from OcelotOnesie:
As I said in my previous comment, do not attach any more screenshots to this report.
We have a fix in the latest Preview that we believe solves this issue. Please let us know if the issue still occurs for you.