Pistons are a full block so it makes no sence that a water source should be able to occupy the same space as them.
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I now understand that it's this way because when the piston is extended there is airspace in the body too so it need to have water there to avoid an air pocket underwater when it is open but it is still weird for making redstone.
Retracted pistons should not be able to be waterlogged. Extended ones should. When the waterlogged extended piston is retracted, it no longer becomes waterlogged. This bug makes it a massive pain in the neck to build automatic kelp farms.
Works as intended, from my perspective. Note that trident killers frequently rely on waterlogged pistons to give impaling damage. I'd suggest caution before making a change that would break trident killer designs
This feature should not be removed from the Bedrock edition. Bedrock has far less flexibility when it comes to making farms and machines compared to Java. The game runs differently so a lot of the Java redstone functionalities are unavailable to us on Bedrock. The more features we can get, the better. Removing waterlogged pistons from the game would break countless existing redstone contraptions. It would also disregard all the hard work and time invested by people making machines that use this feature, both in the past and now.
It’s because since a piston has a handle that can be pushed and when it’s pushed the piston is no longer a full block!!
Still affects version 1.6.1 (tested on Win 10)
and beta 1.7.0.5 (tested on Android)