Update by @unknown:
Verification builds:
1.12.0.3 beta | Android: Yes
1.11.1 | Android: Yes
1.10.0 | Android: Yes
1.9.0 | Android: Yes
1.8.0 | Android: No (Untested - community reported)
Summary:
Players on Android used to be able to create and host a world using a WiFi hotspot, that nearby players could then join.
(Apparently this was working in versions 1.0 - 1.8, but stopped working again in 1.9 - 1.12)
This is no longer working, as the multiplayer option gets disabled when joining a world
Repro Steps:
Turn on Mobile Hotspot on an Android device
Have a nearby player connect to the hotspot
Launch Minecraft on Android
Create or open a world (check that Multiplayer is enabled in the world edit menu first)
After the world has loaded, check the multiplayer option via the in-game settings
Have the nearby player try and locate the game in the friends tab
Try and invite the nearby player to the game
Observed Results:
At step 5, the multiplayer option is greyed out and turned off.
At Step 6, the nearby player does not see the world available to join.
At Step 7, inviting the nearby player appears to work, but does not succeed (no invite is sent or received)
Expected Results:
Players should be able to successfully set up and host a local world using a hotspot.
Screenshots/Videos attached: Yes
Notes:
Original Description:
There is a bug in Minecraft Bedrock where LAN Multiplayer is not working. When creating a new world, the multiplayer gameplay is switched on but, if the world is played, I (the host) can't invite my friends to play via mobile hotspot or LAN because it switches off automatically.
Linked issues
is duplicated by 93
Attachments
Comments 53
Have you tried playing with the world over WiFi? Also, do you have Cellular data enabled in Settings?
This problem happens in minecraft v1.16.221 hotfix. If it is fixed in minecraft beta (bedrock). That's ok but what about minecraft bedrock current non-beta version. This should also be fixed.
Aryi Das: beta fixes get applied to the next release version when it is ready for release. That's how a beta process works.
It also happens to me as well. In 1.17.10, my brother and our friend wants to join my survival world so I turned on my hotspot. When both of them successfully connected to my hotspot network, I started my world. After successful loading, they complained that they could not join the world. When my brother hosted his own world, our friend can join perfectly fine in his world, but I cannot join. So, in order for both of them to connect to my world, the 3 of us must connect to a wifi network. This is a huge problem for me and my brother because everytime I attempt to host a multiplayer world, he cannot join, but before, he can join via local hotspot. I wonder when will this feature be available again. Hopefully in the next update, this will be a feature again.
This is also occurring on mobile data, not just hotspotting. If you're not on Wi-Fi, multiplayer doesn't work. Not sure why my bug was marked as a duplicate, considering I wasn't using hotspotting, just the mobile version on two different mobile devices on mobile data. Not the same network, and not LAN. Bedrock pocket edition version 1.9.40, on Android 12 and IOS 13.5.1, regular mobile data as internet. I don't have Wi-Fi so this makes Minecraft essentially unplayable for both my partner and I since we barely play solo.
A big problem is that I can't upload a screen record of the bug because it exceeds more than 14 mb.