Growing warped and crimson fungi into their huge variants will delete non-full blocks in the proximity such as pistons and various other redstone components.
The attached world,
[media], contains two chests with every affected block.
Steps to reproduce:
Place a warped or crimson fungus on a piece of nylium.
Place a non-full block on top of the fungus.
Grow the fungus with bone meal.
Outcome:
The block gets removed.
Expected outcome:
The block does not get replaced by the logs but the fungus grows nonetheless.
This behavior makes the aspect of automating the process of collecting the drops of a huge fungus tree impossible.
Linked issues
is duplicated by 24
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From what I've seen, It deletes any block the stem tries to appear in, and transparent blocks where the cap tries to appear
The growth is not working as intendedย in 1.16.0.59. The huge fungi will still replace blocks, such as pistons. (Edit: both the stem and wart blocks are affecting this.)
Working on a prototype warped fungus farm in creative on 1.19.20 Bedrock, and have had quite a time with the large warped fungus grew, it would replace various aspects of the red stone, pistons, glass blocks, slabs, etc. It is such an issue, that there is no way that I could use something like it in survival. It would be resource intensive just to keep it running.
According the 1.19.40.20 betathis should be fixed:
[media]but the huge fungi also generate nether wart blocks and shroomlights. These blocks also delete partial blocks. See the screenshots:
[media][media]Nope, it replaces full blocks as well as redstone stuff, glass, chests, and slabs. It's just eaten my warped tree farm. ๐ Sad times.
Can confirm happening to me as well on the 1.16.0.51 beta. This issue is quite annoying and needs to be fixed before the 1.16.0 official release. This bug causes lots of problems when trying to farm the new nether blocks.