Summary
Relates to MCPE-53547. Most of the nether update features have different textures compared to Java Edition's.
List
Weeping Vines (Red color does not match the color of the other blocks in the crimson forest. The correct texture files have been added in 1.17.0, but with the incorrect names)
Nether Wart Block (Texture not updated to match 20w06a)
Nether Sprouts (Uses texture of 20w06a to 20w09a)Fixed in 1.16.0.59Striders (Eyes are placed one pixel higher when they are cold; see gif.)
Chiseled Nether Bricks (Uses the 20w15a texture. In 20w16a the texture now resemblesthis reddit post)Fixed in 1.16.0.63Quartz Bricks (Uses the 20w15a texture. In 20w16a of Java Edition, it resemblesthis reddit post)Fixed in 1.16.0.63Zombified Piglin (-Still has hooves; see MC-174537 and loincloth is not mirrored)Hoglin and Zoglin (Separate tusk textures MC-189256)
Netherite Sword, Pickaxe, Axe & HoeFixed in 1.17.10.20Netherite Boots (item)Fixed in 1.17.10.20Netherite Leggings (physical, see MCPE-103016)Fixed in 1.16.200.52Crimson & Warped Doors (Has no hinges on both the block and item)Fixed in beta 1.16.0.63Crimson & Warped Stem top texturesWAI per MC-221172 resolution, fixed on Java 1.18 Pre-release 5Lodestone CompassFixed in beta 1.18.10.20
Examples
[media][media]Linked issues
is duplicated by 9
relates to 2
Attachments
Comments 12
Updated description to cover more different textures. Also, relates to MCPE-46125
Since Beta 1.16.0.63, Quartz Bricks and Chiseled Nether Brick Blocks have been updated to match Java's textures. Check the changelog on the Minecraft wiki.
Zombified Piglins no longer has the Zombie Pigman hooves as of Beta 1.16.0.63, but the loincloth is still mirrored.
Also, it affects all the platforms, not just Android.
The Netherite Ingot seems to have the same texture as it's Java counterpart. So, I don't see nothing different with it.
In Beta 1.16.0.63, the texture of the crimson and warped doors are now the same as it's Java counterpart. So, it's fixed!
The nether stem textures are likely working as intended, see MC-221172.
The hoglin's Bedrock Edition model (left) actually appears to be the correct one in comparison with Java Edition's (right), as it appears to be more pixel consistent (notice that the tusks, ears, and mane, for instance, actually align with the other pixels).
[media][media]Though worth noting that in both versions, the zoglin is closer to the Java Edition model.
Removed 1.14.x from the affected versions as this feature is not present there.