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Assigned

No issues.

Reported

MC-241062 Redstone pieces, and repeaters updating blocks from too far? Invalid MCPE-142927 Clear inventory not working Cannot Reproduce MCPE-131138 Render distance >16 chunks not working on my iPad Pro Duplicate MCPE-103175 World fails to load with 2 different errors, always saved properly, never crashed Incomplete MCPE-96957 Crafting/Inventory Issue Cannot Reproduce MCPE-94096 Unable to find new treasure after nether update Duplicate MC-181413 Minecraft Not working just a black screen Invalid MCPE-54595 Weird behavior in Bedrock 1.13 Duplicate MCPE-46500 New update causing chunk issues in marketplace map Cannot Reproduce MC-151667 Villagers "forget" that there is a raid and resume their normal schedule risking their life. Awaiting Response MC-150958 Weird piston bug based off location Duplicate MC-139117 TNT Particles Lag The Game Duplicate MCPE-20341 target selectors not working Cannot Reproduce MCPE-17114 Mob Spawners Work in Light Level Above 12 Fixed MC-100439 Snow Golem Pumpkin removal not persistent Duplicate MC-91312 Endermen targeting Dragon Duplicate MC-60785 Grass held by enderman missing green color Duplicate MCPE-6799 Loading World Lag Cannot Reproduce MCPE-6798 TNT Ignition Bug Duplicate MCPE-6797 Bow and Arrow Bug Cannot Reproduce

Comments

Still an issue in 1.18.2

That does fix it, thank you!

Wow, I just tried the same and it actually works. Although I do like fancy graphics, this should be a good fix at least for the meantime- thank you for directing me to this! Hopefully there is a way the bug can be fully remedied in the future.

I Believe that they were heading for the Bell during their "meeting up" time.

My issue wasnt the redstone popping off it was that the bottom piston was being powered in some locations and in other locations it wasnt.

Cured zombie villagers now trade in 1.0.4.1

Ok to test i made a flat world with a zombie spawner. I would capture and filter the zombie villagers. Once cured no trading. This is in 1.0.4

1.0.4 spawned, cured in 1.0.4. I have a captured zombie spawner that i used to harvest zombie villagers and cure them.

My zombie villagers where natually spawned. Then healed. No trading with the new villager.

I have also encountered this bug. Spawned villagers with egg trade. Healed zombie villagers do not trade. They produce no trade button.

Appears to be fixxed in 17.0.2. I had to reload a backup of my world for it to work. Backup opened with out the checker board biomes.

Confirmed on tab pro.

new chunks visited after 0.17 do not seem affected. just chunks generated before 0.17. Or so i have found.

Also confirmed in direct sunlight. Spawners remain active.

I did eventually find one desert well with biome set to 1. I changed all the terrain settings (depth noise, etc.) to generate the flattest terrain.

I can't find any structures with the biome size set lower than the default.

@Kumasasa Sorry about the confusion there. I searched my issue up but could not find this article. Since this is a already reported issue you may close this topic. Thank You

There were no villagers nearby.

I had some zombies walking up stairs,then they fell into dirt and wouldn't die