mojira.dev

Bryan F

Assigned

No issues.

Reported

MCPE-142614 Existing worlds becoming corrupt due to 1.17.30 update Duplicate MCPE-55314 Horses rear up again after jumping Incomplete

Comments

This has been happening again ever since the Realms outage a few weeks ago.

Clicking into Realms Stories either from the game menu (before entering the world) or from the menu while the world is loaded crashes the game for me. This is even without resetting the world as initially suggested in this report.

This is still present on Bedrock 1.14.60 (playing on PC). I and many others had assumed this was related to MCPE-32501, but that was finally fixed in yesterday's update.

Isn't this the same issue as MCPE-32501?

In regard to the above suggestions that it happens at 700mb - my world did not have a problem until 1800 mb. Also, going through backups of my world over the past year, it is still occurring no matter what the size. My oldest backup of  my world is about 350mb and, though it does take a bit longer to occur, the glitch still happens... So it seems something in the newer updates' code is not playing nice with another bit of code, I think.

 

I'm willing to wait for a fix if it is being worked on, but my main concern is that nobody is assigned to this bug on here, which certainly leads us to believe that nobody is looking into the matter. 

My year-and-a-half-old realm world is encountering this issue. If I download the current world, I can't log on at all-- this issue comes up during world loading. I've been trying to see if I could restore an older file, but backups as far back as August are giving this error (although in those, it will let me play for a few minutes before this error pops up). I have about 450 gb free on my hard drive, so I know that's not the issue, and anyway, it's keeping the world from working on my realm, where it also shouldn't be an issue.

Every time it closes with this error, there are also texture issues on the loading screen. The menu will not load properly; sometimes the buttons are tiny squares instead of rectangles, sometimes the whole menu interface is replaced by the pink and black checkers. Most of the time, the background image of the menu screen (currently the bees) will be replaced by a moving pink/black checkered screen.

After many other attempts at working around the issue, I attempted to reinstall the game, but that also had no affect.

I realise this issue has been open for quite some time, but it certainly seems as if it is becoming more of an issue for many people since 1.14.

Was there ever any solution for this? This has begun happening to my realm. Last week after I spent 3 hours building an event for my realm community, the world reverted to a save several hours earlier. Just last night it rolled back again for seemingly no reason. I have an established community that I've worked hard for, but people will certainly begin to leave if this remains an issue, and I can't blame them. The only instances I find of this happening to others are just like this one, with no comments attached.

A few hours ago, I reset the end on our realm with mcctoolchest and we have not had any issues since doing so (I'm still keeping my members from re-entering the end for now), so this may be a solution for those who don't have any buildings or anything to lose in the end. I do have a copy of my world from before the fix though so I will see about uploading it somewhere. It's about 800mb so it could take a bit but I'll report back when I can.

We had a couple members of our realm get stuck in end gateways prior to knowing about this glitch and ever since we have been having these "corrupt" chunks in the overworld as well as the end-- we have a town at spawn point and keep losing chunks with no way to restore them but to revert to a backup. It has also happened on another player's base outside of town. I assume this is related as it's only been happening since our players got stuck in the end gateways and also it seems to be the same rendering error that is affecting the end and causing people inside these chunks to not be able to log back in.

Thanks for keeping us posted, Auldrick. In my case, my MS account (which uses my phone number as a login) was an existing account that I've had for several years; I believe I created it for Skype in the past, but I'm not 100% sure.

 

(edit: As others are now confirming that not using a phone number login is solving the issue, I'm still hoping this might be somehow resolved without having to delete my save data. I've put in 45 hours on my world in the meantime.)

I'm wondering if there is anything we (those of us affected by this issue) have in common. I'm assuming it has to be something to do with our Microsoft accounts...? We are all using the same hardware, and we all can still login with our Nintendo IDs, so the only other factor could be the account. In my case, I've never used Xbox live before signing into Minecraft with my Microsoft account, so maybe that has something to do with it? Also, I login using my phone number rather than a username. I don't know if these things can cause an issue, but I guess it doesn't hurt to brainstorm; since this bug seems to be affecting random users, it's probably hard to replicate, which means it's hard to fix.

Minecraft just updated to a new version (1.5.1) with a "hotfix". It says that this issue has been fixed. However, now when I click sign in, it says "connecting..." and then tells me "We tried signing you into your Microsoft account, but something went wrong." I still cannot login to my Microsoft account on my Switch.