I experience this issue with not being able to join servers including featured servers and my self-hosted at home server which is normally available over the internet.
What is also strange I am able to join my server when I’m on local network with it at home.
iOS 15.0 my Bedrock Server ver 1.17.41.01
happens on ios (just got a new phone lmao 🤣) my custom server works fine via friends on localhost
Bedrock server 1.17.41.01 iOS 15.0
Any chance of getting an idea when that will be resolved?
Same problem here. A server running 1.16.221.01. When server under heavy load the player gets damage when still on 'Generating World’ after getting through a Nether portal. If player dies, which often happens, it is very hard or impossible to retrieve the items as player don’t know where they are.
Yea It definitely happens more when the server / device is under the load. I mean ever since the 1.16.221 came out we definitely see it less often but only because 221 has a lot of performance improvement vs previous patch so our server is working much smoother in general.
But when the server is slow due to CPU, RAM or IO overload then it happens a lot. Peeps are getting stranded in random locations, often die loosing all their stuff.
I don’t wanna rush conclusions but since 1.16.220.02 we haven't experienced the issue anymore!
On top of that my 8 months world has never been running so smoothly before!! No lag whatsoever.
BIG TY Mojang devs!
I suspect the portal bug might have been happening due to the server overload (which in my case is evident as running my server on an old MacMini lol) and since there was a significant improvement in performance the bug hasn’t had a chance to appear yet.
I have experienced it as well in my 1.16.210.06 world on custom server (linux). World is over 7 months old.
I have created end portal in creative mode and once I jumped into it the coords in The End matched exactly the ones from the Overworld.
Second time I tried the usual end portal, the one we've discovered playing Survival on the same world, and it worked fine. So again as with the Nether portals, the bug happens randomly.
world seed: 720057903
It affects 1.16.210.06 as well
Happens totally random. Sometimes a portal works as it should other time it is not.
My world is over 7 months old and has lot of portals.
world seed: 720057903
I'm running a vanilla, linux server. My world has never been tempered with in any world editor. It has some cursed chunks that kick out a player when they go there, but we just simply fenced the area and avoid going there. But this portal thing is big. It’s impossible to tell where you end up so using portals is useless at this point. No nether access basically. It affects the End Portal as well.
I just quickly created a random, local world on my ps4 and couldn’t reproduce the bug. I tried the realms as well but there is no creative mode and I haven’t obtained obsidian yet 😉.
here are some examples:
join our Discord if u r interested in following up on our struggle lol: https://discord.gg/wmwG8p5
I have this issue hunting my survival world. Basically people are afraid to play and are dropping off the server.
I’ve got about 7 months old world on my server and there are plenty of portals. some of them are like 250k blocks from world origin so the distances are quite significant when you end up in the wrong location.
Same thing happens on my Dedicated Server after updating to 1.16.210.05
It happens on my Dedicated Bedrock Server too.
Apparently after 1.16.210.05 it started happening again. Many players on my Custom Bedrock Server complain about being teleported to random locations when going through portal. They don’t need to eat to trigger this bug, it doesn’t happen every time but randomly. The distances are sometimes up to 100k blocks away from correct destination.
I’m having exact same problem, please find description in standardised format below.
Unable to join LAN games on PS4, a PS+ advert is blocking the access.
Create and launch a Bedrock sever on a computer connected to your Local Area Network
Launch Minecraft Bedrock Edition game on you Play Station 4 connected to the same LAN
In game's home screen press 'login to your Microsoft account' button and follow the steps. Once successful your Gamer Tag should appear in the left bottom corner of the home screen
Press PLAY button
Go to the Friends tab
Scroll down to LAN Games section
Your LAN server should appear on the list if you configured it properly
Click on it to join
I’m connecting to my Local Server and the party begins 🙂
PS+ subscription advert appears. Unable to connect to local server 😞
I can't play my local server
Note
Prior 1.14.210 I was able to play my server.
I had to launch PS4 via Remote Play (from another computer on my LAN) and then lunch the game from there.
There was no Login to Microsoft button, though, but instead game would sign me up automatically.
After 1.14.210 There is a button ‘Login to PSN network’ which doesn’t seem to work when i click on it.
I was able to create ticking areas in all dimensions. There is an dimension argument that you can pass to the command, its not properly documented, though.
I am experiencing a similar issue in 1.16.1.02.
I am posting it here as it seems to be an old issue. Please let me know if you’d prefer me to create a new ticket with the current version.
[media][media]Summary
/whitelist command is not available to operators on non-cheat server
Tested on server software version 1.16.1.02 LinuxSteps to reproduce...
Create a Bedrock server with whitelist enabled, cheats disabled.
Join the server as a player on any device
OP player from the server's console
As the opped player type `/whitelist list` command in the chat window
What I expect should happen...
The whitelist is shown in the chat window.
What actually happened...
The message appears: The cheats aren’t enabled on this level. The list is not shown.
How this impacts BDS
There is no way of managing whitelist in-game on non-cheat server.
Turns out that app has had the mobile network disabled. It is not obvious and the error message isn’t giving any clues.
in-game Settings > Profile > scroll to ‘Use cellular data’ and turn it on