mojira.dev
MCPE-120431

When entering the End Portal, player is instead teleported to the outer end islands or void and not the main end island

I was trying to fight the ender dragon, as most players try to do, when I was instead thrown in the end city realm instead of the normal End. At first I was happy I was gonna defeat it, but i was somewhere far away from the dragon and instead spawned in an end city biome. There were no exit portals because I have not defeated the ender dragon. I had to give up my achievements and /kill myself in order for me to respawn and try to test my theory. I am sad I had to give up my achievements because of a dumb bug. Mojang please resolve this horrible issue because im the only player that has been teleported to the end city instead of the end. And yes I did do research on how this bug occured and there was no information.

Related issues

BDS-12218 Fell into the void in the end BDS-12289 End glitch BDS-12422 Glitch BDS-12519 End gateway spawns me in the void but not every time. BDS-12585 Falling in to the void after entering the end portal BDS-12870 When i went to the end the obsidian didnt spawn and i fell into the void and lost 3 weeks of work BDS-13071 By enter the end you fall down the Flour and die BDS-13352 Death After Entering The End BDS-13461 Sometimes when I go through the end portal on Minecraft PS4 edition, it would glitch me through the obsidian platform resulting in my death via the void. BDS-13561 Pretty much I fell in the void without anything to stand on BDS-13695 an error with portals and despawning mobs BDS-13759 End portal entry glitch BDS-13927 Upon entering the End, character dies immediately without the ability to mine or fight. BDS-14176 Spawned in end city from end portal and killed by enderman Even though mot looked at MCPE-120068 Entered the end, then suddenly fell into the void during load time MCPE-120267 end platform didn't spawn MCPE-120547 Went through my End Portal in my stronghold, it teleported me to a random end island. (not through End Gateway, through actual Portal MCPE-120749 When i entered he end, i instantly was in the void and died with my netherite gear, didnt even spawn on the obsidian platform MCPE-120866 Portals putting you out incorrectly MCPE-121303 Whenever I go into the end portal sometimes a randomly die from fall damage and I've spawned somewhere else in the end and loose all my stuff MCPE-121510 End portal spawns me in outer end. MCPE-121614 Falling into void When entering end MCPE-121879 Falling through the End Spawn MCPE-122049 when going through portals it will put you in same co-ordinates you entered the portal in MCPE-122241 Stronghold End Portal teleports me to the Void MCPE-122352 When u go to the ender portal a couple of times you'll be Spawned by into the void MCPE-122542 friend fell through the end's obsidian platform MCPE-122577 When I entered End, the obsidian platform did not load. MCPE-122651 Spawned in the void MCPE-122679 I was being pushed forward by water while entering the end portal which somehow made me spawn or glitch into the void MCPE-122759 the end MCPE-122816 Falling into the void when entering the end MCPE-122894 End portal wrong-warp? MCPE-123064 End portal Spawns you in the void MCPE-123090 End Portal glitch MCPE-123092 I entered The End portal and spawned inside of the void MCPE-123146 I somehow died when I was box's in the end MCPE-123186 When I enter the end sometimes It teleported my to the other part of the end and makes me fall MCPE-123262 Nether and End portal sending you to the wrong place MCPE-123275 I spawned into the end and immediately got kicked into the void. MCPE-123639 Went through end portal then spawned in void and died MCPE-123684 so I had this world I was playing on for months getting super good stuff and when i enter the end i immediately die to the void. MCPE-123788 After beating the ender dragon and returning with an elytra the next time I go into the end portal I get spawned in the void. MCPE-123812 sometimes enter the end then fall into the void right away MCPE-123831 Me and my friends were going to the end, then, when I went in I fell to my death randomly. MCPE-123878 Spawn in the ender void MCPE-124360 Going into end portal teleports you to world spawn coodinates in end. MCPE-124626 My End Portal made me spawn mid-air and made me die in the void. MCPE-124753 Glitched into the void after entering end portal. MCPE-124760 Going through end portal and falling through the void MCPE-124903 the end killed me right when i went through portal MCPE-124914 End platform spawning a few hundred blocks away from main island MCPE-125616 End Portal Glitch MCPE-125731 when i enter a end portal i spawn i the void and die MCPE-125742 Being misplaced when entering Nether or The End MCPE-126291 Bug Very strong!!!! MCPE-126343 Entering the End portal MCPE-126447 End's oobsidian platfrom failing to load killing player progress MCPE-126865 Incorrect coordinates when changing dimensions to the end MCPE-127032 void spawn in End MCPE-127132 Nether and end portals do not work correctly MCPE-127292 I went through the end portal, but it randomly spawned me in the middle of nowhere and I automatically fell into the void and lost all my stuff, I had already used the portal once before, and it didn’t happen the first time, please fix this! MCPE-127481 Nether Portal changes location everytime I go through MCPE-127667 End Portal Bug MCPE-127756 I went through the end portal and spawned a few thousands of blocks away from the dragon fight MCPE-127884 Appearance in the void of the end MCPE-127905 I get teleportet away when I go truh a Portal doesn't Metter if it is a nether portal or a end portal MCPE-128367 I entered the ender portal and I was spawned in the void with out anytime to save my self from dying MCPE-128373 Ender portal bug (spawned in the void...) MCPE-128505 The seed 2025220745 has a bug where going through the end portal spawns you directly to the end islands with the end city's and chorus plants MCPE-128530 you fall thru the obsidian and die when you enter the end MCPE-128701 Going to end through portal and spawning underneath the island and dying MCPE-128894 When you enter the end portal you exedently spawn in the end city void https://youtu.be/VaKcao1w6zA MCPE-128911 End not loading and spawning in the void MCPE-129009 Entering my end portal threw me into nothingness instead of on the end platform. MCPE-129084 Endportal in the overworld taking u to end city MCPE-129191 I died bc i spawned off platform in the end MCPE-129405 End portal incorrect teleport location, below obsidian platform in void MCPE-129420 I went to the end and spawned in the void. MCPE-129461 I entered my end portal and spawned in the end islands, near the bottom of a big island MCPE-129475 End Portal caused fall in the void. MCPE-129828 The end bug when you enter the end sometime it spawns you in the void not on the platform MCPE-129880 I spawn in the end MCPE-129935 I spawned in the void MCPE-130052 Bugged End Island MCPE-130510 エンドに入ったら奈落でスポーンした MCPE-131886 Enter the end so teleport l to l to a random place MCPE-131995 So I went in the end and teleported in the void MCPE-132065 Fell through world when spawning in the End MCPE-132080 Spawning in the end realm at a random place MCPE-132129 End portal spawns player in the void MCPE-132208 Falling into the void when entering end portal and gateway portals MCPE-132212 End platform in the middle of the void MCPE-132222 End Portal : Fall into the Void right after entering, there's no platform MCPE-132369 End portal glitch MCPE-132433 Player spawned far from main End island using overworld portal MCPE-132435 Player spawned far from main End island using overworld portal MCPE-132528 End Portal taking you directly to the end city and falling into the void MCPE-132846 End Portal Bug/glitched MCPE-132909 End portal sending player to void MCPE-132958 Activating the endoprtal and going through it sent me to the void MCPE-133248 Your game made me fall out of the world MCPE-133284 I go through end portal and I'm at the end city instead of dragon. Later I literally go end busting and I go through the portal and spawn in the void. I want my items back. I had so much like 5 elytras amazing armour tools etc MCPE-133812 End portal took me to the void MCPE-133865 Portals, both nether and end, have the chance to kill you and remove all your items when entering. MCPE-133973 I fell into void when i shouldnt MCPE-134184 I enter to the end portal and appear in the void MCPE-134290 End portal falling in void bug MCPE-134305 Went to the end, there was no platform and I fell and died with everything MCPE-134468 Every time I go through the nether or end portal it teleports me into a different place every time. And I've lost a lot of items that took hours to get because of this. MCPE-134544 end island and obsidian platform not generating and you fall into the void MCPE-134549 End portals MCPE-134559 i got spawned though the stronghold portal and into the void. seed -1429849869 coordinates of portal 1019, 36, 623 MCPE-134638 Teleport Bug between overworld and Nether/End MCPE-134877 Lost all my stuff trying to go back to the end MCPE-134912 End portal going to wrong place MCPE-135477 Entering the End portal may result in instant and inevitable fall directly in the void. REALMS-7957 Death in the void

Attachments

Comments

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ravinmaddhatter

Some tips for next time:

/kill is equal to the following survival operations:

  • Jumping into the void,

  • Looking at an enderman

  • Starving to death by jumping up and down and running around

  • Finding a shulker and having them shoot you

Also the following bits may be helpful:

  • end portals and the end fountain is different

  • The end portal structures generate regardless of the state of the end dragon.

  • you can pillar back to the end island

  • you can fly back from the end city.

 

 

v-baslod

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Can you please provide the seed and/or the world in which you encountered the issue?

This ticket will automatically reopen when you reply.

v-baslod

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Can you please provide the seed and/or the world in which you encountered the issue?

This ticket will automatically reopen when you reply.

v-baslod

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Can you please provide the seed and/or the world in which you encountered the issue?

This ticket will automatically reopen when you reply.

migrated

I had a Win10 player encounter this issue on a Realm around the time a backup occurred, and I also encountered MCPE-115933 around the time another backup occurred, so I suspect there is some relation to world saving desync of some sort - you might need the world to autosave around the time you use a portal for the bug to occur.

migrated

I had a Win10 player encounter this issue on a Realm around the time a backup occurred, and I also encountered MCPE-115933 around the time another backup occurred, so I suspect there is some relation to world saving desync of some sort - you might need the world to autosave around the time you use a portal for the bug to occur.

migrated

I had a Win10 player encounter this issue on a Realm around the time a backup occurred, and I also encountered MCPE-115933 around the time another backup occurred, so I suspect there is some relation to world saving desync of some sort - you might need the world to autosave around the time you use a portal for the bug to occur.

migrated

I have experienced it as well in my 1.16.210.06 world on custom server (linux). World is over 7 months old.

I have created end portal in creative mode and once I jumped into it  the coords in The End matched exactly the ones from the Overworld.

Second time I tried the usual end portal, the one we've discovered playing Survival on the same world, and it worked fine. So again as with the Nether portals, the bug happens randomly.

world seed: 720057903

migrated

I have experienced it as well in my 1.16.210.06 world on custom server (linux). World is over 7 months old.

I have created end portal in creative mode and once I jumped into it  the coords in The End matched exactly the ones from the Overworld.

Second time I tried the usual end portal, the one we've discovered playing Survival on the same world, and it worked fine. So again as with the Nether portals, the bug happens randomly.

world seed: 720057903

migrated

I have experienced it as well in my 1.16.210.06 world on custom server (linux). World is over 7 months old.

I have created end portal in creative mode and once I jumped into it  the coords in The End matched exactly the ones from the Overworld.

Second time I tried the usual end portal, the one we've discovered playing Survival on the same world, and it worked fine. So again as with the Nether portals, the bug happens randomly.

world seed: 720057903

migrated

Can I make a suggestion? Take an ender chest with you. That way you can put all your armour and weapons in the chest and jump off into the void. When you rerspwan in the overworld, just open your ender chest and all your stuff will be saved. You'll only lose whatever levels you had.

migrated

Can I make a suggestion? Take an ender chest with you. That way you can put all your armour and weapons in the chest and jump off into the void. When you rerspwan in the overworld, just open your ender chest and all your stuff will be saved. You'll only lose whatever levels you had.

migrated

Can I make a suggestion? Take an ender chest with you. That way you can put all your armour and weapons in the chest and jump off into the void. When you rerspwan in the overworld, just open your ender chest and all your stuff will be saved. You'll only lose whatever levels you had.

migrated

Just happened to me, end portal spawned me in the void rather than the main island

migrated

Just happened to me, end portal spawned me in the void rather than the main island

migrated

Just happened to me, end portal spawned me in the void rather than the main island

migrated

Based on MCPE-123204 and having tested it, at least one way this can be reproduced is when the player is flying into the portal using an elytra. This should be done as horizontally as possible so that the player does not exit flying mode.

migrated

Based on MCPE-123204 and having tested it, at least one way this can be reproduced is when the player is flying into the portal using an elytra. This should be done as horizontally as possible so that the player does not exit flying mode.

migrated

Based on MCPE-123204 and having tested it, at least one way this can be reproduced is when the player is flying into the portal using an elytra. This should be done as horizontally as possible so that the player does not exit flying mode.

migrated

Based on MCPE-121081, an obsidian platform is generated at the incorrect coordinates where the player spawns. This is similar behaviour to MCPE-115933.

I do suspect this occurs when an autosave/backup occurs, so to reduce incidence, turn on the Show Autosave Icon option and wait for Autosave to finish before entering any type of portal.

migrated

Based on MCPE-121081, an obsidian platform is generated at the incorrect coordinates where the player spawns. This is similar behaviour to MCPE-115933.

I do suspect this occurs when an autosave/backup occurs, so to reduce incidence, turn on the Show Autosave Icon option and wait for Autosave to finish before entering any type of portal.

migrated

Based on MCPE-121081, an obsidian platform is generated at the incorrect coordinates where the player spawns. This is similar behaviour to MCPE-115933.

I do suspect this occurs when an autosave/backup occurs, so to reduce incidence, turn on the Show Autosave Icon option and wait for Autosave to finish before entering any type of portal.

migrated

If this is ocurring as follows - you end up at the same overworld coordinates, try throwing an item in first to make sure that you end up at the correct co-ordinates.  It works for nether portals as they are experiencing that behaviour

migrated

If this is ocurring as follows - you end up at the same overworld coordinates, try throwing an item in first to make sure that you end up at the correct co-ordinates.  It works for nether portals as they are experiencing that behaviour

migrated

If this is ocurring as follows - you end up at the same overworld coordinates, try throwing an item in first to make sure that you end up at the correct co-ordinates.  It works for nether portals as they are experiencing that behaviour

[Mojang] Mega_Spud (Jay)

Does this issue only occur in a multiplayer setting (eg Realm or BDS server)?

[Mojang] Mega_Spud (Jay)

Does this issue only occur in a multiplayer setting (eg Realm or BDS server)?

[Mojang] Mega_Spud (Jay)

Does this issue only occur in a multiplayer setting (eg Realm or BDS server)?

migrated

Can occur both on singleplayer and Realms/BDS.

This is one way to reproduce (there are other ways):

Steps to reproduce

  1. /fill ~~5~ ~30~5~5 end_portal
  2. Equip an Elytra

  3. Fly in Elytra mode towards the portal as while aiming as horizontally as possible (to prevent exiting elytra mode)

Notes

  • An obsidian platform is generated where the player spawns, but is invisible until the area is reloaded/right-clicked on.

  • Practically impossible to reproduce on a newly created Flat world, but reproducible reliably (using the above steps) on a newly created Infinite world.

  • Appears to also occur during an autosave/automatic backup of the world.

  • Sometimes, the player starts to "see" the destination dimension (all the existing chunks disappear, fog colour changes, coordinates update correctly) when entering a portal before the loading screen/building terrain screen occurs (whether this issue occurs independently, or a client-side visual issue, is another thing), but after the player loads in, the coordinates are incorrect.

  • This information is also applicable for MCPE-115933.

Workarounds

Some possible workarounds (may not always work) include:

  • Throwing an item into the portal before entering it (per noob1884); this does not seem to prevent occurence using the elytra method

  • Turn on Show Autosave Icon and only enter portals in the period immediately after an autosave. For Realms, you can check when an automatic backup is done which is usually every 30 minutes when the Realm is "active"

  • Creating "safe areas" where you are expected to spawn incorrectly - perhaps a platform with water and a secure takeoff pad. You can also create a bridge to the nearest end gateway or supplies for players who do not have an elytra

migrated

Can occur both on singleplayer and Realms/BDS.

This is one way to reproduce (there are other ways):

Steps to reproduce

  1. /fill ~~5~ ~30~5~5 end_portal
  2. Equip an Elytra

  3. Fly in Elytra mode towards the portal as while aiming as horizontally as possible (to prevent exiting elytra mode)

Notes

  • An obsidian platform is generated where the player spawns, but is invisible until the area is reloaded/right-clicked on.

  • Practically impossible to reproduce on a newly created Flat world, but reproducible reliably (using the above steps) on a newly created Infinite world.

  • Appears to also occur during an autosave/automatic backup of the world.

  • Sometimes, the player starts to "see" the destination dimension (all the existing chunks disappear, fog colour changes, coordinates update correctly) when entering a portal before the loading screen/building terrain screen occurs (whether this issue occurs independently, or a client-side visual issue, is another thing), but after the player loads in, the coordinates are incorrect.

  • This information is also applicable for MCPE-115933.

Workarounds

Some possible workarounds (may not always work) include:

  • Throwing an item into the portal before entering it (per noob1884); this does not seem to prevent occurence using the elytra method

  • Turn on Show Autosave Icon and only enter portals in the period immediately after an autosave. For Realms, you can check when an automatic backup is done which is usually every 30 minutes when the Realm is "active"

  • Creating "safe areas" where you are expected to spawn incorrectly - perhaps a platform with water and a secure takeoff pad. You can also create a bridge to the nearest end gateway or supplies for players who do not have an elytra

migrated

Can occur both on singleplayer and Realms/BDS.

This is one way to reproduce (there are other ways):

Steps to reproduce

  1. /fill ~~5~ ~30~5~5 end_portal
  2. Equip an Elytra

  3. Fly in Elytra mode towards the portal as while aiming as horizontally as possible (to prevent exiting elytra mode)

Notes

  • An obsidian platform is generated where the player spawns, but is invisible until the area is reloaded/right-clicked on.

  • Practically impossible to reproduce on a newly created Flat world, but reproducible reliably (using the above steps) on a newly created Infinite world.

  • Appears to also occur during an autosave/automatic backup of the world.

  • Sometimes, the player starts to "see" the destination dimension (all the existing chunks disappear, fog colour changes, coordinates update correctly) when entering a portal before the loading screen/building terrain screen occurs (whether this issue occurs independently, or a client-side visual issue, is another thing), but after the player loads in, the coordinates are incorrect.

  • This information is also applicable for MCPE-115933.

Workarounds

Some possible workarounds (may not always work) include:

  • Throwing an item into the portal before entering it (per noob1884); this does not seem to prevent occurence using the elytra method

  • Turn on Show Autosave Icon and only enter portals in the period immediately after an autosave. For Realms, you can check when an automatic backup is done which is usually every 30 minutes when the Realm is "active"

  • Creating "safe areas" where you are expected to spawn incorrectly - perhaps a platform with water and a secure takeoff pad. You can also create a bridge to the nearest end gateway or supplies for players who do not have an elytra

migrated

Relates to MC-169389?

migrated

Relates to MC-169389?

migrated

Relates to MC-169389?

silentwisperer

This is essentially the same bug that happens to nether portals MCPE-115933. its MUCH more deadly with end portals, since most of the end is void. As you can see in this attached video from Ldardare, if you happen to get unlucky you spawn just a couple blocks above the void (depending on the y height of your end portal).

[media]

migrated

Just happened to me. I hopped into the End Portal in overworld, and got teleported to -1200 ? 650(around that) and I was above the void(no block under me and I was at nearly Y 20). Luckily I managed to start flying soon enough with my Elytra and saved myself. I don’t have a video of it, but i screenshoted where I teleported(I’m looking at the location I teleported).

[media]
migrated

Just happened to me. I hopped into the End Portal in overworld, and got teleported to -1200 ? 650(around that) and I was above the void(no block under me and I was at nearly Y 20). Luckily I managed to start flying soon enough with my Elytra and saved myself. I don’t have a video of it, but i screenshoted where I teleported(I’m looking at the location I teleported).

[media]
migrated

Just happened to me. I hopped into the End Portal in overworld, and got teleported to -1200 ? 650(around that) and I was above the void(no block under me and I was at nearly Y 20). Luckily I managed to start flying soon enough with my Elytra and saved myself. I don’t have a video of it, but i screenshoted where I teleported(I’m looking at the location I teleported).

[media]
kmb600

affects 1.17.10.21

migrated

I recently finished a project to mine every end stone block of the center end island and encountered this bug many times during the project because I was going into and out of the end a lot. When it happened I always just quit the game and restored my world from a backup because the hour of time lost in that play session is less than the many hours it would take me to replace all the gear I was carrying with me. I was not usually wearing elytra when the issue happened, just running and jumping into the portal. 

I also eventually implemented a protocol for entering the end that I would recommend for players who encounter this issue a lot and have already defeated the dragon. Put an ender chest by the portal in the stronghold and another one in the end by the obsidian platform. Put a bed by the portal in the stronghold. Before entering the end always put everything you have in the ender chest and set your spawn point on the bed. Hop in and if you spawn over the void you only lose your experience and will respawn back at the bed and you can keep trying until it puts you at the normal spawn point. Then grab everything out of your ender chest in the end.

migrated

I recently finished a project to mine every end stone block of the center end island and encountered this bug many times during the project because I was going into and out of the end a lot. When it happened I always just quit the game and restored my world from a backup because the hour of time lost in that play session is less than the many hours it would take me to replace all the gear I was carrying with me. I was not usually wearing elytra when the issue happened, just running and jumping into the portal. 

I also eventually implemented a protocol for entering the end that I would recommend for players who encounter this issue a lot and have already defeated the dragon. Put an ender chest by the portal in the stronghold and another one in the end by the obsidian platform. Put a bed by the portal in the stronghold. Before entering the end always put everything you have in the ender chest and set your spawn point on the bed. Hop in and if you spawn over the void you only lose your experience and will respawn back at the bed and you can keep trying until it puts you at the normal spawn point. Then grab everything out of your ender chest in the end.

migrated

I recently finished a project to mine every end stone block of the center end island and encountered this bug many times during the project because I was going into and out of the end a lot. When it happened I always just quit the game and restored my world from a backup because the hour of time lost in that play session is less than the many hours it would take me to replace all the gear I was carrying with me. I was not usually wearing elytra when the issue happened, just running and jumping into the portal. 

I also eventually implemented a protocol for entering the end that I would recommend for players who encounter this issue a lot and have already defeated the dragon. Put an ender chest by the portal in the stronghold and another one in the end by the obsidian platform. Put a bed by the portal in the stronghold. Before entering the end always put everything you have in the ender chest and set your spawn point on the bed. Hop in and if you spawn over the void you only lose your experience and will respawn back at the bed and you can keep trying until it puts you at the normal spawn point. Then grab everything out of your ender chest in the end.

migrated

I must be lucky because I already got the elytra and stacks of fireworks, stacks of food, and stackss of blocks when this happened to me

migrated

I must be lucky because I already got the elytra and stacks of fireworks, stacks of food, and stackss of blocks when this happened to me

migrated

I must be lucky because I already got the elytra and stacks of fireworks, stacks of food, and stackss of blocks when this happened to me

migrated

In my case, when I spawned, if I can say “spawned” I was in a place with no coordinates, which is strange because I play with coordinates on screen. I did not see the obsidian platform, the main island... nothing at all. In fact I thought it was still loading/spawning. It’s tough to accept I lost all my good stuff because of a bug.

I had no idea I was falling until my life started going down. Too late to try to save myself with my elytra and rockets. 

migrated

In my case, when I spawned, if I can say “spawned” I was in a place with no coordinates, which is strange because I play with coordinates on screen. I did not see the obsidian platform, the main island... nothing at all. In fact I thought it was still loading/spawning. It’s tough to accept I lost all my good stuff because of a bug.

I had no idea I was falling until my life started going down. Too late to try to save myself with my elytra and rockets. 

migrated

In my case, when I spawned, if I can say “spawned” I was in a place with no coordinates, which is strange because I play with coordinates on screen. I did not see the obsidian platform, the main island... nothing at all. In fact I thought it was still loading/spawning. It’s tough to accept I lost all my good stuff because of a bug.

I had no idea I was falling until my life started going down. Too late to try to save myself with my elytra and rockets. 

migrated

This happens in the nether too, and it takes your overworld coordinates and either doesn't divide by 8 or x8 (nether) or doesn't set to 0 0 (end). Also sometimes there is a nether portal in the nether version of this and sometimes there isn't. People have reported both individually but I am not sure why bot together, I might be unlucky and get both

migrated

This happens in the nether too, and it takes your overworld coordinates and either doesn't divide by 8 or x8 (nether) or doesn't set to 0 0 (end). Also sometimes there is a nether portal in the nether version of this and sometimes there isn't. People have reported both individually but I am not sure why bot together, I might be unlucky and get both

migrated

This happens in the nether too, and it takes your overworld coordinates and either doesn't divide by 8 or x8 (nether) or doesn't set to 0 0 (end). Also sometimes there is a nether portal in the nether version of this and sometimes there isn't. People have reported both individually but I am not sure why bot together, I might be unlucky and get both

[Mod] OcelotOnesie

This bug is fixed in the latest beta version, and the fix will be included in a future update when that is ready for full release (no specific date can be given). We will leave this ticket open as a point of reference until the fix has been fully released.

[Mod] OcelotOnesie

This bug is fixed in the latest beta version, and the fix will be included in a future update when that is ready for full release (no specific date can be given). We will leave this ticket open as a point of reference until the fix has been fully released.

[Mod] OcelotOnesie

This bug is fixed in the latest beta version, and the fix will be included in a future update when that is ready for full release (no specific date can be given). We will leave this ticket open as a point of reference until the fix has been fully released.

TheTamedWolf

Is this bug fixed in the current 1.17.10 or has it not been officially released yet? This bug has happened to someone on my realm a day ago. They play on xbox.

GoldenHelmet

Irritated Gamer: This was fixed in 1.17.10, which relased a month ago. If you can reproduce it happening please create a new report.

GoldenHelmet

Irritated Gamer: This was fixed in 1.17.10, which relased a month ago. If you can reproduce it happening please create a new report.

GoldenHelmet

Irritated Gamer: This was fixed in 1.17.10, which relased a month ago. If you can reproduce it happening please create a new report.

TheTamedWolf

@GoldenHelmet Oh. Rereading the name I think I misread it. What happened to a realm member was that they went through the endgate and fell to the void instead of on some land. They use an Xbox. I think I found a ticket that better describes what I think happened but, it was marked resolved 3 days ago. So I guess what I'll do is, make a new ticket Only if it happens again. That might be the only thing I can do since it only happened to them and hasn't happened since. It's this one: MCPE-117709

migrated

(Unassigned)

500613

Confirmed

Multiple

Ps4

1.17.10.20 Beta, 1.17.0.50 Beta, 1.16.230.52 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix

1.17.10, 1.17.10.23 Beta

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