Experiencing this issue on Switch, and my boyfriend is experiencing it on PS4. It has persisted through multiple uninstall-reinstall cycles. Have not tested with non-marketplace packs; neither platform can use them and my current phone doesn't run Minecraft very well.
I also have a world on switch that's freezing during autosave since the update.
It hasn't come out for me, either. I really hope the game hasn't advanced past my version of android, because I can't afford a new phone.
I'm seeing it to a degree in 1.12.
In buildings with double doors, villagers will leave one door open.
It was my report where I added in a comment that villagers were disappearing while I was on peaceful.
Villagers still seem to dwindle for me in 1.11.0.10.
Should I link my report?
This happens with some texture packs. They glitch out when you exit the game and are broken when you re-enter. This bug isn't permanent and is almost always a result of the pack you're using.
I did, indeed. Here it is: MCPE-40514
I think I posted a while back about sponges in shipwrecks causing crashes, but causing no problems elsewhere.
On my end, this issue appears to be resolved in
1.11.0.5
In one of the cases, I was in creative and used /locate to find a village, and it was within 150 blocks. In the others, I'm not sure. There may have been villages near me that I just hadn't reached yet.
I'm also experiencing world-corrupting crashes in worlds where I have never entered a village, seemingly at random.
What?
I've been playing on a world set to peaceful for a few days, thinking that would keep my villagers from disappearing... Nope. They're all gone but two that decided to live in structures I built. The village has a center with 2 bells. Not sure why this happened in this case.
If you have experimental on and it still isn't working, then your version is the problem. The current betas aren't compatible with addons created with the most recent tools.
This is not a bug. They're just updating things out of sync.
My villagers still aren't breeding.
This is not a bug. It means that you either:
Forgot to turn on Experimental while creating the world.
Have a version mismatch. 1.11.X is currently incompatible with most addons with their own entities. We have to wait for an update to fix this.
Yes, I'm seeing this, too.
Do you mean the blast furnace? I had this issue with the blast furnace, but not the regular one. I thought it was intended.
Yeah, when pulling up the gridstone in the crafting menu, if you tap on the "stone block" there, it says that it requires a double slab and not a regular stone block.
Happening to me, as well.