mojira.dev

karstvgl

Assigned

No issues.

Reported

MC-189159 Farmland pushes player and you get stuck behind it Duplicate MC-187235 Leaving a boat whilst still being in flight (elytra) or being in the water with flight (elytra) requires relog to use tools Duplicate MC-184863 Stack amount is layered on top of the tags of items instead of under it Duplicate MC-180028 RGB is not working for teams Invalid MC-126297 Lava does not always turn down to obsidian when mining magma block Fixed MC-126295 "Night Vision" effect without NV being applied using new water vision mechanics Duplicate MC-126192 New fish spawn eggs are not sorted Duplicate MC-126083 Hitting your head (Swimming) Duplicate MC-86656 Lingering Potion of Regeneration not damaging undead mobs Duplicate MC-86655 When in testudo formation with shield only the shield in main hand takes damage Duplicate MC-86633 Commandblock given with datavalue different than 0 has no texture Invalid MC-86628 Maps not updating if hold in "shield slot" Duplicate MC-80889 Torch and redstone torch use same model file. Making impossible to create custom Invalid MC-76062 Chunk is emmiting light, while there is no light close to it. Duplicate MC-75246 Bats activate Tripwire Cannot Reproduce MC-73781 Renaming tools make the cost go up alot, and makes it not worth anymore to rename Duplicate MC-73126 The playerlist window is bugged up. Duplicate MC-73122 Arrow shooting, stops as soon as I shoot. You see it later on fired again. Duplicate MC-73120 Enderdragon Tracking Player in Creative mode Duplicate MC-73061 Realms not compatible with 1.8.1-pre1/-pre2 Fixed

Comments

I am running into the same issue. When switching microsoft accounts on the launcher it pops up for a slight second after which it disappears into nothingness and you will have to switch once again. Extremely frustrating that I cannot seemlessly switch between my alt accounts or family/friends playing on my computer. Would like to see thisone resolved, because until then this version of the launcher is inferior to the already existing launcher.

Confirmed for 21w13a

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I have been floating around for about 30 minutes through a bunch of caves and I have yet to spot a naturally spawned Axolotl, it seems like their spawning has been forgotten to be implemeneted with the lush caves as of yet. 

Noticed this too, they are gone when reloading the world though!

Use the following tool to find the correct region file. 

Use the coords from your monument.

https://dinnerbone.com/minecraft/tools/coordinates/

@Alex I have fixed the issue by dragging in an ocean monument from an older backup (the region file of it) into the new world file. That fixed it for me. I dont know if there's an option for it, but you could always look into MCEdit to see if there's a fix in there that could make it spawnable space for Guardians once again.

Ah thank you, for some reason I cant seem to find duplicates using the searching system

Thisone doesn't look completely right yet, Pretty sure the lead needs to be connected to in between the fists. 🙂

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Same occurs for me on own run server. Environment: AMD Ryzen 7 3800x, Nvidia GeForce RTX 2070super. So I don't think the environment matters in this case 🙂

Confirmed for 1.16-Pre1

@Poyraz Sivrikaya Your English is perfect 🙂

Same issue here. There's 0 guardians spawning in my guardian farm, while it was working efficient in previous snapshot. Might have something to do with structures being renamed to lowercase. My creeper farm is working just fine for example.

Fixed in latest 18w10d

I am not sure, but this issue does not look like MC-12949 at all.

It seems it is quite irregular. This is like a minute later. https://gyazo.com/615f1fd05c753353eda1bf04902c9baa

It is indeed not entirely fixed.