Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-311265 | The world border renders incorrectly from outside |
Fixed
|
|
|
|
| MC-310832 | The clear region uses mip 0 dimensions while attaching a different mip level |
Fixed
|
|
|
|
| MC-310831 | Null pipeline handles are bound before the guard that rejects them runs |
Community Consensus
|
|
|
|
| MC-310767 | Pipelines always declare a `D32_FLOAT` depth attachment format with the Vulkan rendering backend |
Fixed
|
|
|
|
| MC-310168 | When editing a glowing sign, the glow on the placed sign temporarily disappears |
Fixed
|
|
|
|
| MC-310051 | Floating point cancellation artifacts from `bits.fsh` |
Fixed
|
|
|
|
| MC-309453 | Entities flicker when scrolling in the Creative mode inventory |
Fixed
|
|
|
|
| MC-308836 | Obfuscated text no longer keeps a consistent width |
Fixed
|
|
|
|
| MC-308460 | Some of the stems in wildflowers and pink petals render brighter |
Fixed
|
|
|
|
| MC-308410 | Flowers now appear to vanish when viewed from far away |
Works As Intended
|
|
|
|
| MC-307662 | The graphics backend version line in the debug overlay doesn't support new line characters |
Fixed
|
|
|
|
| MC-307625 | The glowing effect is not visible on block displays displaying End portals or End gateways |
Fixed
|
|
|
|
| MC-307589 | Tridents don't render if their hitbox is far outside the player's field of view, even if part of them should otherwise be visible |
Fixed
|
|
|
|
| MC-297491 | Glyphs from TTF files are no longer rendered correctly on glow signs |
Fixed
|
|
|
|
| MC-296006 | Entities do not face the player correctly while in a boat |
Fixed
|
|
|