Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-311265 |
The world border renders incorrectly from outside
|
Fixed
|
|
|
|
| MC-310832 |
The clear region uses mip 0 dimensions while attaching a different mip level
|
Fixed
|
|
|
|
| MC-310831 |
Null pipeline handles are bound before the guard that rejects them runs
|
Fixed
|
|
|
|
| MC-310767 |
Pipelines always declare a `D32_FLOAT` depth attachment format with the Vulkan rendering backend
|
Fixed
|
|
|
|
| MC-310168 |
When editing a glowing sign, the glow on the placed sign temporarily disappears
|
Fixed
|
|
|
|
| MC-310051 |
Floating point cancellation artifacts from `bits.fsh`
|
Fixed
|
|
|
|
| MC-309453 |
Entities flicker when scrolling in the Creative mode inventory
|
Fixed
|
|
|
|
| MC-308836 |
Obfuscated text no longer keeps a consistent width
|
Fixed
|
|
|
|
| MC-308460 |
Some of the stems in wildflowers and pink petals render brighter
|
Fixed
|
|
|
|
| MC-308410 |
Flowers now appear to vanish when viewed from far away
|
Works As Intended
|
|
|
|
| MC-307662 |
The graphics backend version line in the debug overlay doesn't support new line characters
|
Fixed
|
|
|
|
| MC-307625 |
The glowing effect is not visible on block displays displaying End portals or End gateways
|
Fixed
|
|
|
|
| MC-307589 |
Tridents don't render if their hitbox is far outside the player's field of view, even if part of them should otherwise be visible
|
Fixed
|
|
|
|
| MC-297491 |
Glyphs from TTF files are no longer rendered correctly on glow signs
|
Fixed
|
|
|
|
| MC-296006 |
Entities do not face the player correctly while in a boat
|
Fixed
|
|
|