Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-276988 |
Emissive eyes no longer render slightly transparent
|
Works As Intended
|
|
||
| MC-276815 |
Dyed bundles are missing the "filled" predicate
|
Fixed
|
|
|
|
| MC-276687 |
Bottle o' Enchanting is in the "Ingredients" tab
|
Works As Intended
|
|
|
|
| MC-276686 |
Trial Keys and Ominous Trial Keys are in the "Ingredients" tab
|
Won't Fix
|
|
||
| MC-276646 |
Unique Horse Armor sound event is no longer used
|
Fixed
|
|
|
|
| MC-276344 |
Hovered items in bundles do not reflect any tooltip_style component
|
Fixed
|
|
|
|
| MC-276268 |
The rods of a blaze entity appear off-center relative to the hitbox
|
Works As Intended
|
|
||
| MC-276185 |
Skeleton Horse underwater step and gallop sound events are unused
|
Community Consensus
|
|
||
| MC-276151 |
Various particles have inconsistent frame timing
|
Community Consensus
|
|
||
| MC-276126 |
Lead Ropes cannot be changed via resource packs
|
Duplicate
|
|
||
| MC-276086 |
Tipped Arrow projectiles no longer use "tipped_arrow.png" texture
|
Duplicate
|
|
||
| MC-276027 |
Chestplates and Boots on Armor Stands render the helmet overlay texture
|
Fixed
|
|
|
|
| MC-275692 |
Tripwires use "Stone" sound group
|
Duplicate
|
|
||
| MC-275691 |
Cauldrons use "Stone" sound group
|
Duplicate
|
|
||
| MC-275673 |
Turtle and sniffer egg blocks use the "Metal" sound group
|
Confirmed
|
|
||
| MC-266308 |
Copper Bulbs have unused "turn_off" sound
|
Fixed
|
|
|
|
| MC-261658 |
Title Logo is no longer scaled integrally
|
Invalid
|
|
||
| MC-250692 |
Mud Bricks are incorrectly mirrored
|
Confirmed
|
|
||
| MC-244754 |
Many blocks that can be waterlogged in Bedrock Edition cannot be waterlogged in Java Edition
|
Duplicate
|
|
||
| MC-241430 |
Beds sound like Wood when Walked on
|
Duplicate
|
|
||
| MC-240823 |
"block/rooted_dirt/step4.ogg" is a Duplicate of "step/gravel4.ogg"
|
Works As Intended
|
|
||
| MC-238646 |
Sugar Cane generates far too often in Deserts
|
Confirmed
|
|
||
| MC-229933 |
Pumpkins and Melons still use axes as their preferred tool
|
Invalid
|
|
||
| MC-221283 |
Silverfish do not use their footstep sounds
|
Duplicate
|
|
||
| MC-221172 |
Warped and Crimson Stems use different top texture from Bedrock Edition
|
Fixed
|
|
|
|
| MC-221171 |
End Crystals spawn in facing random directions
|
Community Consensus
|
|
||
| MC-220907 |
Shield crafting recipe inconsistency
|
Invalid
|
|
||
| MC-220753 |
Tool texture shading almost entirely unchanged from programmer art textures
|
Invalid
|
|
||
| MC-220547 |
Name Consistency Between Basalt Types
|
Invalid
|
|
||
| MC-218823 |
Chunk boundaries do not display correctly
|
Duplicate
|
|
||
| MC-218791 |
Water fog doesn't start as near to the camera
|
Duplicate
|
|
||
| MC-205770 |
Jumping/Falling Camera Effect is Broken in 1.14+
|
Duplicate
|
|
||
| MCPE-64676 |
Pocket Edition registers Xbox One controllers as generic controllers
|
Incomplete
|
|
||
| MC-160292 |
Firework sounds count as Ambient/Environment
|
Works As Intended
|
|
||
| MC-160291 |
Bees leave their nest/hive when it is sheared or used to fill bottles, even there is a campfire below it and it is night time
|
Fixed
|
|
|
|
| MC-159780 |
Bee AI stops when player is far away, can be fixed by holding flowers
|
Duplicate
|
|