The bug
Insta-mining blocks (e.g. dirt with an efficiency 5 diamond shovel) occasionally leaves behind ghost blocks, of which there still is a server-side hitbox but the client counts it as already dug.
This happens quite often - just going around like this produces one mismatched block every few seconds.
As I cannot reproduce this in any pre-release prior to pre4 (so I can from pre4 and upwards), I believe this is related to the new packet/fix for MC-156013.
How to reproduce
See the attached video, reproducing the bug in a freshly created singleplayer world (I also waited for generation to calm down before starting to dig).
Linked issues
is duplicated by 38
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Attachments
Comments 38
That's probably another cause, then. I cannot reproduce the cause/issue I'm referring to in pre3, so this in particular should be a new one.
Can confirm this is in 1.14.4 as well. Yesterday (1.14.3) I was clearing a large area of dirt with an Efficiency V Diamond shovel and didn't have any problems. Just now after updating to 1.14.4, I'm clearing the same area with the same shovel and every 15 blocks or so I get stuck in a ghost block and have to log out and back in to get out of it. This was definitely not in 1.14.3. I should also mention, this is on a server.
Bugs should be tested on vanilla servers and clients, just to note.
(Though yes, it's been tested on both of those)
There is another bug in 1.15.1 which is in another form, as in the video below, I place a tile and then I use the following command on the block:
/summon minecraft:falling_block -433 111 -168 {BlockState:{Name:"minecraft:andesite_slab",Properties:{type:top}},Time:-1000000,NoGravity:true}
at that time, the block turns into a ghost block that can no longer be broken. Then I delete the falling block and the block is invisible, you have to click on it so that it reappears to break it.
The video : https://youtu.be/7q64k9DMdX8
This still seems to be an issue, albeit happening more rarely.
Yall have servers close to you and it shows. Us who dont have any realm server closer than 200ms suffer from this. If it takes falling off pilars I GLADLY take it again. Because I can just not 1block pillar up to take a screenshot, while trying to flatten a hill brings a ton of frustration. Thank you for taking this into consideration.
This has been a bug in the game for as long as I can remember. Happens also when using a Eff 5 pick with Haste 2 on stone type blocks