To reproduce, place down a chest/trapped chest/ender chest and punch it/run on it. You'll get oak plank/obsidian particles.
Related issues
is duplicated by
Comments


It's been several months. Is this works as intended, or just not seen yet by Mojang?

This ticket has received yet 0 (Zero !) votes. Currently unresolved: 1800.

it's the same for a lot of blocks.

Beds do it too, huh? Never really noticed that. I think I took more notice of it on chests because they removed the terrain.png chest texture. 😛

Just wondering, do votes for an issue that's a dupe of another (such as MC-10122) carry over to the original (like this one) when it's marked as duplicate?

No. It's up to the creators of the duplicates to vote in the duplicated ticket.

Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

I think that's intended. Chests and beds are wood-based.

@Gary - That's not the point. Chests have their own texture that doesn't even look like recolored wood planks, so why should it break into the texture of wood planks? Same with beds. Even though beds have the wood texture on the bottom, it should show the red "blanket" particles because most of the block that's usually visible is that red color.

I know what you mean, however lots of blocks use the same particles. For example enderchest, beacon and enchantment table all have obsidian particles, etc. Therefore I think that's intended.

Relates to MC-1880.

Fixed in 14w25a for beds, bookshelves, crafting tables

This has nothing to do with MC-1880...

Affects 14w32d.

There you go, have fun.
@Roadsguy: If you really really want the issue back, post it here. But it seems that redstonehelper is going to keep it uptodate

Still affects 1.8.1-pre2.

Confirmed in 1.8.1-pre4.

A related issue: Falling sand that is a chest or an ender chest displays as a cube that uses the oak wood or obsidian texture.

Spake Miner: MC-30663

Actually, that issue isn't Works As Intended. "the FallingSand code only grabs specific models and pure texture data. It would be too advanced to fix this for now." I have created a resource pack with custom models that changes the model of a specific block. I summoned a falling sand entity of that block and the model applied to it, so I don't see why this shouldn't be happening to a chest also.

Yes, it is. Mojang decides what is intended and what is not.

Mog (Ryan Holtz) made changes - 30/Apr/14 11:59 AM
Status Open [ 1 ] Resolved [ 5 ]
Assignee [Mojang] Mog (Ryan Holtz) [ themoogle ]
Resolution Works As Intended [ 6 ]
I think they aren't going to reopen it

Hmm. Strange. It is a bug, so I don't see why it's Works As Intended. It probably should be "Won't fix". Anyways, I'm 90% sure that these bugs are related, so if this will be fixed probably that bug will also be fixed.

This is intended, the particle produced when craft include:
Chest (and Trapped) > Oak Planks
Ender Chest > Obsidian
In December 23/24.
The particle of Gifted Chest were using oak planks instead of other block(wool) particle
See: MC-94849 as duplicated.

They are tile entities, tile entities do not has exclusive particles.

This is a parity issue, In Bedrock Edition they produce correct particles. Because chests and ender chests are using tile entities to rendering, so they do not produce the correct particles in Java Edition.
Can confirm. Chests do use oak wood for the particles.