The bug
Mob AI ignoring damage dealing blocks when randomly walking around/not fleeing when hit by them.
Affected blocs
Cactus
Magma block
Lava
Fire
Wither rose
Berry bushes
Campfire
Example
Here is a great example:
Linked issues
is duplicated by 34
relates to 10
Attachments
Comments 39
Here’s a simple way to reproduce the issue in the latest snapshot. play on a flat world with minimum simulation distance for quickest results.
Steps to reproduce:
Build a 5x5 containment chamber with a berry bush in the middle, as shown in the video
spawn a villager inside
run the command /tick spring 1d
@sandro38 Could you also check if this happens when the /tick
command isn’t used? I would also be interested if you can reproduce the issue with the other described blocks as well, or if this only affects sweet berry bushes.
I have added an example of this issue happening without the /tick
command. The same reproduction steps from my first comment also apply to wither roses, campfires, cacti, fires, lava. Does not apply to a magma block in the floor. If you want to reproduce the bug using magma blocks, you will have to place the magma block sticking out (just like berries, campfires, etc.) and cover the rest of the floor in slabs. I have added a video for that too.
Still happening in 1.8. One of my important pre-1.8 villager just died from a cactus.