When scaling a map with a crafting table, shift-clicking won't apply the correct scaling level. Picking it up without shift-clicking scales it at the correct level.
What I expected to happen was...:
To have my map scaled at the next level (in this case, level 0 to level 1).
What actually happened was...:
It stayed on the same scale level (in this case, 0).
Steps to Reproduce:
1.Get a map (not empty), a crafting table and some paper.
2.Craft it with a map in the middle and paper around, like you would when you want to scale a map.
3.Pick up the map with the help of shift, it won't apply the correct level.
EDIT: A video was created by Mike B to showcase the bug in 13w03a, thanks. http://youtu.be/eP9SSYwDOKc
BUT, shouldn't we update the video? I'm asking for someone to recreate the same bug in Minecraft 1.10.2, just to show that it is still in the game.
EDIT 2: Just tested in 1.6.2, now when shift-clicking, it says on the tooltip "(Level 1/4)" but it's still on the scale level 0. If try to scale it again, it just stays on "(Level 1/4)" and doesn't scale.
EDIT 3: 3 years and months after I posted this bug, it's still isn't fixed. Wow! I'm getting older, so is the bug. Can't we get it fixed already? Seriously, it's been there since Minecraft 1.4.1 and when the bug tracker was launched. Shows sometimes how ineffective this bug tracker is. As of right now, 56 duplicates have been posted, which is a lot. This needs to be forwarded to the Mojang team ASAP, so it can be fixed. We are now in 1.9.1 pre-release 3, just tested it, and it's still bugged. Probably will be or is one of the oldest bugs posted here that hasn't been fixed.
EDIT 4: Fixed the english because I'm a retard.
Too much EDITs : Looking through the comments again and I just saw that a comment, posted by Tobias Kamphuis a long time ago, linked a video of someone doing a let's play. While playing, he experienced this bug. It's a old version of Minecraft, but it's still relevant : https://youtu.be/Dp-Ecc86ICU?t=5m51s . Lost 8 paper in the the process. Imagine what would of happened if he scaled maps in a rapid succession...
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is duplicated by 56
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Can confirm that the bug exists. The tool tip in the workbench window doesn't get updated to reflect the new scale level, and you wind up with the old scale level when you shift-click. Only by clicking and dragging to your inventory and releasing does the map get updated with the new scale.
Yes, I know you can just drag it in your inventory but if you shift-click by mistake, you will lose 8 papers.
See MC-795 for a detailed description.
No, I didn't press any number keys, I just closed the inventory. There was also no duplication, the item jumped from one slot into another.
I have a feeling this may be related to a bug that's been around for a while. In previous versions, shift-clicking when making a map would result in the a duplicate of map_0.