If you break the top of a door is dropped. If you break the down of a door isn't dropped. This is not consistent and very annoying. In the videos it is very clear. This only happen in creative mode, in survival the breaking of the doors works as expected.
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affects 1.17.30.20

This also affects the most recent update (1.16.200).

affects 1.16.201

Can confirm on Android!

affects 1.16.210.56

Affects newest version

This was a very old bug in Java: MC-20

affects 1.16.220.52

Also occurs with leaves sometimes dropping a sapling.

This is controlled by the Tile Drops setting, or /gamerule dotiledrops
. If you turn it off or set to false, the door does not drop when you break the top. Relates to MCPE-91102.


@rayane assid: I have made a new report for the iron door in survival because this report only covers creative mode. Please add your vote to MCPE-126620.
These bugs happen because the game has to treat the top and bottom of a door as separate blocks that are attached to each other. That means when one breaks the other breaks, just like a torch breaks if you break the block that it is placed on. My guess is that only door bottoms can drop as items. So when you break the bottom of a door the game decides whether to drop the item based on the mining rules of the door block. However, if you break the top then the game decides whether to drop the item for the attached bottom half based on rules for dropping attached blocks, which is just the dotiledrops gamerule unless a special exception is coded.

Probably relates to MCPE-14.

Affects 1.18.1

Affects 1.18.30.21

Effects 1.19.51

its true and so annoying

Still an issue.

This actually affects survival, even breaking with your bare fists (iron doors)

@unknown that issue is been tracked at MCPE-126620.

This is being fixed!!!!