The bow is not appearing on the player's hand or not being rendered at the bottom, but in the normal world it is appearing, but a little different and on the nether portal it’s totally transparent
Additional information from MCPE-67654:
This issue affects bows and crossbows being held by players, skeletons, and armor stands in the Nether.
Steps to Reproduce:
Go to the Nether
Place an armor stand
Obtain and enchant a bow
Place the bow on the armor stand
Observed Results:
The bow appears invisible.
Expected Results:
The bow should be visible on the armor stand.
There are several reports that this bug does not affect Windows 10.
Keywords for search: armour render disappear invis
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Oh and the 2225 experience was at the Spider Farm if you wonder

Only applies if the bow is enchanted. Normal bows are visible.

They are still usable, though they aren't rendered.

When you load your bow, looking a block or just tapping a block with a bow ( in mcpe ) the animation is some what glitchy.

even if the bow is invisible you can still see its animation when it’s on fire

even if the bow is invisible you can still see its animation when it’s on fire

Was wandering the nether today and still can't see my bow in hand. Works fine in the over world though. Haven't tested the End.

I use some resource packs and the bow renders as normal (although it is really big), so if someone can figure out and create a resource pack specifically for this issue in the meantime that would be great.

How did you make them render as normal ?
Perhaps this will help the developers know what to fix

I will see the feedback of the version in which the bow is invisible and then I will look at the previous version in which it is normal

Apparently they just messed up a few things with rendering

Is there anything we as players/beta testers can do to fix it temporarily like editing something in a resource pack and if so what file ? Or will this be something we just have to wait a deal with for the time being until it’s fixed ?

in my opinion we can create some resource to correct this because it is not known when they will correct this error

I had the same problem. Have you had it fixed?

I think I found the problem

In the previous version when the bow was appearing there was an error in the arrow that it did not render in the nether then I think that when they corrected this bug the bow and the beast stop being rendered

If you switch to creative from survival then enter the nether in creative the bow will show.

sorry but the bow has to be enchanted

I'm unable to reproduce this on Windows 10 1.16.221 Hotfix. Likewise, another user reported they weren't able to reproduce it on Windows 10 a couple of weeks ago, which must have been in 1.16.220.

It seems to be working on windows 10 but not with other devices.
I have tested this with both IOS and Nintendo Switch and I can confirm that this bug is still valid in 1.16.220. Both bows when enchanted are still not visible. Perhaps it might be a render dragon bug as both do not support the new engine yet.

The issue does not affect Renderdragon


Oh nice! It looks like they fixed it. Can anyone else confirm if they have fixed this not only for bows but also crossbows ?

Win 10 in 1.16.221 Hotfix, no RTX card: Bow renders incorrectly whether or not it's enchanted and in both 1st and 3rd person views.
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in the paper doll on the upper left side the bow appears normally but in the character’s hand not even the shadow
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this is off and on like today it is gone hour later there
when invisible and you are on fire you can see a hole on the fire where it is
enchanted bows are sometimes visible or half visible normal bows are ether
there or not

it may be

In the overworld, enchanted bows have not enough opacity, but in the nether, bows have no opacity at all. This can be annoying for shooting ghasts because I have to look at my hotbar slot to find out if my bow is loaded before firing.

The bow in overworld that is just pieces, happened to me after disabling ''Natural Texture Pack''

Happens after going through the portal with the bow in your hand. Still affects 1.17.0

the arc is kind of transparent in the normal world and invisible in nether (I'm not using textures)

This sometimes happens in the overworld too

Yes, thats true, ill try the armor stand with a bow bug, this bug its in 1.17.0

I found a texture pack that solves the bow/crossbow problem.

I can confirm that this issue is present in the 1.17.2 release on Nintendo Switch

I'm sending the texture pack download link to fix the invisible bow glith

There is only a single plobe the bow/crossbow when enchanted does not appear that enchantment thing and the file is in mcpack

There is only a single plobe the bow/crossbow when enchanted does not appear that enchantment thing and the file is in mcpack

Still an issue in version 1.17.10

Ty @Eduardo Silva Soares it works kinda sad it isn't still enchanted but it works 🙂

Still prevalent on my Switch world, 1.17, Sept 4th 2021

Affects 1.17.40.20

Affects 1.17.30

Affects 1.17.40, will be fixed in 1.18

Based on additional testing, devices with Renderdragon do not show this issue.

enchanted bows appear translucent regardless of dimension on 32 bit win10
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