mojira.dev
MCPE-39779

[Fixed in 1.13] Entity with Invisibility problem - items appear floating in front of player

Playing on Samsung Galaxy A5 2017

If an entity holding an item (like an armor stand) gets the invisibility effect, the item in the hands floats in front of the player no matter where you move.

Related issues

MCPE-39640 Items lose their place holder entities when under invisibility potion MCPE-41005 Invisible armor stands are buggy MCPE-41025 Armor Stand Item Bug MCPE-41269 Armor stand invisibility glitch MCPE-41291 bug with villager MCPE-41626 Invisible armor stands haunt MCPE-42040 Armor Stand Item Visual Glitch MCPE-42432 The problem with the subject in the armor stand MCPE-42546 Invisible entitys with item in hand will glitch out. MCPE-42703 Armor stand problem MCPE-42739 错误的盔甲架隐身效果 Wrong invisible effect of armor stand. MCPE-42789 Invisible effect on mobs MCPE-43126 So in my world, armor stands that I’ve made invisible with /effect will not be equipped and when done so the item I tried to equip the invisible armor stand with will hover over my face! It’s a weird bug that must be reviewed! MCPE-43570 Invisible armour stand glitch MCPE-43657 Error When The Armor Stands Have One Item Equipped. MCPE-43941 When the Armor Stand is Invisible, So Are The Items Displayed... MCPE-44008 Armor stand (invisibility) MCPE-44166 Armor Stand axe MCPE-44184 Nothing MCPE-44223 Invisible mob glitch MCPE-44244 Invisible Armour Stand Item Glitch MCPE-44443 Tools holded by mobs don't disappear with invisibility effect + visual glitch effect MCPE-44645 Bug in Item hold in a Armor Stand MCPE-45401 The armor stands with an item in hand follow you when you apply the invisibility effect on them, then when the effect is over, return where they were. MCPE-45721 Invisible armor stand holding / wearing something MCPE-46491 Giant items appear above me, despite if I’m holding anything or not MCPE-47369 When mobs are invisible a Visual items glitch occured MCPE-47385 invisible armor stands follow player MCPE-47586 Wandering trader visual glitch MCPE-47592 A giant Skeleton bow blocking the vison MCPE-47886 Invisible Armor Stand MCPE-48009 Invisibility commands on armor stands makes an issue. MCPE-48062 Armor stands, when invisible, don’t display the item they are holding in their hands, but it appears to move with your character MCPE-48381 Floating Diamond Sword(Armor Stand Glitch) MCPE-48411 Armor Stand Right Hand Item Getting Stuck On Screen. MCPE-48474 Glitch with invisible armor stands MCPE-48492 Invisible armor stand with holding items MCPE-48747 Invisible Armor Stand with Item Bug MCPE-48903 In the bedrock edition Armor Stand, when the slime block is held, a flying slime appears (monster). MCPE-49150 Giant items/blocks moving with character (Invisible armor stands) MCPE-49720 Invisible armor stands as MCPE-49879 Floating Item On Armor Stand glitch MCPE-50104 Wen A Mob Or Entity Is Invisible And They Hold A Item It Apears In The Players Screen In One Place And Not In Its Hand MCPE-51496 armour stand item following MCPE-52511 Floating giant sword MCPE-52785 Armor stands are glitchy when invisible MCPE-52893 armor stand invisibility issue MCPE-53078 Armor stands lose their item position MCPE-53116 Armor stands have weird effects when invisible MCPE-53649 When making a armor stand invisible while it holds an item the item it was holding makes with you for instince if you move right the item will also move right (youre right not its ) and it only seems to be the item that moves not the armor stand MCPE-53985 When an armour stand holding an item is made invisible, the item does not stay anchored to the armour stand. MCPE-54350 Armor stand shows ghost item that follows you while it is invisible MCPE-54417 Invisible armor stands

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Comments

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Also affects beta 1.10.0.3

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Still happen in 1.10.0.4

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This happened to me in my realm as well

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Still happens in beta 1.11.0.8, if there's another entity it gets teleported to it, and when you exit the world and enter it again the items the entity was holding appear huge

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It happens on iPad too, on 1.10. If there are other armour stands nearby the invisible one. The item the invisible armour stand is holding will appear on them, although it isn’t actually there. This glitch is quite annoying for map making.

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USERcrosbyman64

They have marked this ticket as confirmed so they might fix it for the upcoming 1.12 update. That was just one thing I noticed. The other being the fact that Armor on armor stands turn invisible with the stand. Did anyone else have that problem besides me? Because my ticket MCPE-43941 was marked as "Duplicate" as it was considered _*completely_ related to this report, even though it was about the armor disappearing. One of my comments was the one related to this ticket.*

I just hope they fix both problems.

Sort of Related to this Issue: I am planning on using helmets on an invisible stand for a future minecraft adventure map with features you have never seen in any of your minecraft days...

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This is happening to me too in the current version (1.11.1) of Minecraft PE. If you place an item on armor stand and then you give the armor stand invisibility, the item the armor stand is holding will float in front of you. If there is another armor stand, the item will teleport to that armor stand. If you destroy that armor stand, the item will continue to follow you. Really annoying when making maps.

 

@CJC it has been confirmed for a while now, but they still haven't fixed it. I'm also having the same problem with armor. When you place armor on the armor stand, then give the armor stand invisibility, the armor also becomes invisible.

 

Playing on a Acer B1-850 tablet

USERcrosbyman64

JuliusScizzor I have no idea what that is (raycasting). All I did was made the armor stand invisible and my helmet disappeared, which ruined my big collectables idea...

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CJC On my map I'm trying to detect looking at an entity. So I teleport an armour stand in front of you relative to wherever you are looking and run a testfor. Problem is if you accidentally place an item on the armour stand it disappears and is very hard to find again. 

USERcrosbyman64

@JuliusScizzor

I have no idea how to do it, or if it is even possible. This would require a very complex command

Here my example but this may not work: /execute @p ^ ^ ^ testfor @e

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This reason this might not work is the command may not expect a "" at "x=", "y=^" or "z=^1." I'll try this myself and tell you later...

Edit: some of the caret signs are not showing up...

Second Edit: This will NOT work (to prevent you from wasting your time).

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@CJC

For example, an armour stand is renamed Look1

/execute @p ~ ~ ~ tp @e[name=Look1] ^ ^ ^+4

This teleports the armour stand 4 blocks in front of whereever you look at. Problem is, you might put ur item onto this armour stand and it disappears. It's very hard to retrieve 

 

USERcrosbyman64

@JuliusScizzor

Retrieving invisible items are very frustrating (especially if you don't know where the armor stand is). If you or I see the controller tip that says "equip," you or I can select a blank slot to get back the item (if close enough).

The command I would use (not saying that yours isn't good) is /execute @p ^ ^ ^ tp @e[type=armor_stand,name="Look1"] ^ ^ ^4 (Yeah my commands always give me a syntax error if I use both tilde and caret symbols).

What if you renamed a different item as "Look1." That would cause problems unless you set the type of item to Armor Stand.

Let's Hope they (devs) fix this invisibility problem soon, before I completely cancel my plans for collectables in minecraft.

(Invisible Amor stands wearing helmets, command block repeatedly teleport them where they spawn, if the player is near the stand, the command will test the block underneath (/execute @e[type=armor_stand] ~ ~ ~ detect ~ ~-1 ~ gold_block 0 command) and give you a set score and kill the stand (plus the item that it drops even though tile drops and entity looting game rules are set to false). This happens wherever you are (if tickingarea is active))

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@CJC

I didn't think about using ^ after execute instead of ~. I'll see if there's a difference,thx. As for the armour stand killing when ur nearby thing, I prefer just having an invisible armour stand there. But for now all my armour stands are now visible until this bug is fixed. 

USERcrosbyman64

Tilde Sign = in relationship with an entity's current location
Caret Sign = based on where you are looking (The 3rd caret sign is looking foreword, but the others I don't know).

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This bug is on all platforms and I have experienced it since at least 1.9

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Still affects 1.12.0.6 Beta

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Still affects 1.12.0.9 Beta

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Still affects 1.12.0.10 Beta

silentwisperer

Still affects 1.11.4

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Still affects 1.12.0.11 Beta

USERcrosbyman64

I hope they fix this soon. I'd like to start making my new map ASAP.

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I'm happy to say they have finally fixed this bug in the new beta version (1.13.0.1)! 😃

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fixed in beta 1.13.0.1

 

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Still affects 1.12.0 though 😛

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Glad to hear they fixed this on 1.13! I thought they'll never notice... glad I checked again when I saw their tweet. I'll be waiting for the full release of 1.13 since I wanna do a fine map.

[Mod] LateLag

Another manifestation of this issue has been found. See MCPE-50313 for that one.

[Mojang] Mega_Spud (Jay)

@unknown - Thanks for your input, sounds like you have put a lot of thought into your idea! However, as this is a bug tracker, we hide or remove any comments that aren't relevant to the bug, so that we can quickly see what the issue is. For further discussion you might like to visit the Minecraft Discord where you can share ideas and collaborate further.

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(Unassigned)

165740

Confirmed

Phone - Android - Samsung Other (Specify in description)

Android 7.0

1.13.0.18 Beta, 1.9.0.3 Beta, 1.9.0, 1.10.0.4 Beta, 1.11.0.1 Beta, 1.11.0.3 Beta, 1.12.0.6 Beta, 1.11.1, 1.12.0

1.13.0.9 Beta

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