mojira.dev
REALMS-12617

Getting error 504 when trying to upload worlds

I uploaded the world I backed up to change the latest release 1.21.5 version of Realm to the latest snapshot 25w16a, but the upload failed! 504 error appears with the phrase

Linked issues

REALMS-12659 World upload failed! (504) Resolved REALMS-12662 Realms upload world failed (error 504) Resolved REALMS-12663 Upload World Error Realms Resolved MC-297416 Issue uploading saved world to realms Resolved REALMS-12688 504 Error When Uploading Single Player World (no mods etc) Resolved

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Comments 107

Can report that issue is still happening

I used the method proposed by the support team, but it didn't work at all

Can confirm this issue is still happening. Realms recently(ish) cut support for 1.21.1-1.21.4 worlds, so I spent some time updating my datapack to the newest version, only to realize that I now can’t even upload it to Realms. It’s been 5 days, and it still won’t work. Why am I paying for MC Realms if I can’t even upload a world?

Also having this issue. Code bounces between 504 and 401 for me. I tried optimizing the world, didn’t do anything.

It's frustrating that it's not resolved

97 more comments

This continues to be an issue in 26.2

Apperantly the 26.3 update introduced some issues with updating existing Realms with data packs. The world will not update and the only solution is to download the world, delete the data packs, and re-upload the world which can't happen because of this issue. No word from Microsoft on this major and persistent issue they keep making worse.

Absolute insanity that this is an issue in the biggest game of all time. I’ve been attempting to reupload a world after cleaning up empty chunks, and it went from 10 to 1 gb, which is not a big file. And every single time the request times out during the upload, which is an amateurish mistake if I have ever seen one. We pay good money for realms yet we can’t even upload a file that is a 5th of their upload limit? This should not be acceptable.

I’m also seeing this on Java 26.3 when uploading an existing Realm world.

The upload reaches 100% and then reports:

Upload failed! (504)

However, the world itself is actually applied to the Realm correctly — all terrain and builds are present.

The problem is that the existing player data is not preserved. Players join with reset/missing inventory, XP and position.

I have confirmed that the source world contains valid player data before upload under:

players/data/<UUID>.dat

and the inventories/XP/positions are correct when the world is opened locally.

I have reproduced this after downloading the Realm, reducing the world size by removing unused chunks, and uploading it again. The result is still:

100% upload → 504 error → correct world uploaded → player data missing/reset.

This suggests the 504 may be happening during the Realms import/processing stage after the world data has already been transferred, and that the player data is being lost or ignored during that process.

I can provide the source save and screenshots if useful.

Tried to upload the world again because I couldn’t enter in 26.3. Uploaded it with the present datapacks, didn’t work.

Removed all the datapacks, still didn’t work.

I’d say the world is too big, but honestly, even if that is the case. I am paying for a service that doesn’t work as intended. The fact that no word from Microsoft or Mojang has come out on this is absolutely disgusting. Especially seeing as this issue has been present for OVER A YEAR AND A HALF. What is even going on anymore.

I’m seriousy considering canceling my subscription and just renting a third party service.

rsrs

(Unassigned)

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