From what I've seen, it's not exactly a delay. What happens is that the game doesn't recognize the camera movement until the touch leaves the action button area, or at least that's what happens to me.
Yes, but this is probably invalidated as not being a bug report.
Duplicate of MCPE-144724
Luckily it only seems to affect duration 1 rockets
It's still a problem in 1.18.2. I have seen that in Java there are specific sounds for when the rockets explode away from the player, which do not exist or are not played in Bedrock.
Still on 1.18.2
Still an issue
Affects 1.18.2
Still on 1.18.2
Still on 1.18.2
Still on 1.18.2
Affects latest 1.18 hotfix
Yes, still missing
This bug affects 1.17.10.22.
(I have to say, it's too annoying)
Solved in 1.17.10.22
Affects 1.17.10.20
Yes, it affects last beta (1.17.10.20)
Affects 1.17.10.20.
Affects 1.17.10.20
Confirm for android
Apparently this also affects the new death screen (doesn't show when EE is enabled)