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dan

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Reported

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MCPE-235314 Spear is positioned incorrectly on custom characters, but is correct on classic skins Duplicate MCPE-233498 Minecraft Crashes Randomly Invalid MCPE-230612 Memory Leak and assosciated low framerate after XXX.120 update Duplicate MCPE-229423 Minecraft Bedrock not launching Duplicate MCPE-222469 My Game feels slow and buggy Awaiting Response MCPE-219274 The top of the tall sea grass texture is on top of the short sea grass texture when “bonemealing” Sand underwater Duplicate MCPE-199293 Water disappears when above y=190 on vibrant visuals Duplicate MC-270907 Using debug stick to turn vault into Ominous Vault and using setblock command to spawn it, doesn't quite work. Duplicate MCPE-174561 The recent Java parity of getting in the water and out the water audio is very poorly implemented Duplicate MCL-21147 Issues switching accounts Awaiting Response

Comments

Same issue happened to me. It clips through when I use a custom avatar, but works on classic skins…

Have you updated your Minecraft version? Sometimes that can help. If not, try reinstalling your Minecraft version from what I have heard online.

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+1 can’t use wifi workaround because of realms

That appears to be fixed now, no version changes required it seems. Well, it works on 1.21.92 now, but didn’t last week.

I can confirm the same.

I have 2 android devices, one 1.21.90 and one 1.21.82.

1.21.82 → Network button on World select screen is present (toggles LAN worlds)

1.21.90 → Network button on World select screen is MISSING

Therefore you cannot view or join a LAN world.

You can, however, still specify multiplayer settings when creating a world in 1.21.90, it’s just not visible / joinable.

Since updating both devices to 1.21.92, the network button is still missing and I cannot see or join any LAN worlds.

For some reason, water above y=190 still renders. I think this could be because of the cloud renderer, since y=190 is where clouds are.

I can confirm this is an issue on Windows 11, and it happens no matter what mode of vibrant visuals you turn on.

I think this is because the texture pack you are using isn’t designed to work with vibrant visuals. Marketplace/texturepack creators will probably add support for vibrant visuals once the feature fully releases in the next drop.

Can confirm in 1.19.4

v1.17.34 is now doing this to me.

John, if you have a read of the comments and look at the 2 screenshots I attached, the issue is that there are keyboard & mouse settings that show control options for movement, which can be bound to different keys. However the keyboard does not control movement in-game, therefore this is a bug (and quite misleading for the people who have purchased keyboards/mice based on these settings).

Seems to be a timed issue with too many requests from sitting at the main menu.

The only way I've been able to 'resolve' it is to close the game for a few minutes and come back. The majority of 'google' fixes include this fix without them knowing as well.

As a paid subscriber of Relms, it's a little strange to me that Mojang hasn't done anything to resolve this as this is effecting everyone as of now.

Clearly does not ‘work as intended’ if I have bound the W key to forward movement within settings, and pressing the W key does nothing in-game. This is not a feature request, it is a bug - either keyboard settings need removed or keyboard control implemented.

Still valid.  Suddenly blocks ceased to drop for pickup.  How do I find my be version or other needed troubleshooting data? 

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