Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-312691 |
Parched and Bogged are inconsistent with Husk and Drowned; Powder Snow doesn't transform them
|
Duplicate
|
|
||
| MC-312689 |
Frostbites don't know how to use spears
|
Works As Intended
|
|
||
| MC-311122 |
Explorer maps are sometimes deleted when reloading a world
|
Cannot Reproduce
|
|
||
| MC-308496 |
Entity Models with Translucent Textures are incompatible with Water
|
Duplicate
|
|
||
| MC-308060 |
Geysers no longer work with all waterlogged blocks
|
Works As Intended
|
|
||
| MC-307700 |
Sulfur springs spawn on icebergs
|
Duplicate
|
|
||
| MC-306911 |
Baby cats are bigger than Adult cats. Again
|
Duplicate
|
|
||
| MC-306603 |
Baby Zombie Piglin's snouts are mapped wrong and have a nostril on the side of their face.
|
Duplicate
|
|
||
| MC-306345 |
Baby zombies, gurgles, baby husks, and baby zombie villagers can no longer traverse one-block-high passages
|
Fixed
|
|
||
| MC-306014 |
Golden Dandelion does not work on Tadpoles
|
Duplicate
|
|
||
| MC-305858 |
Baby Pig textures are incorrectly mirrored
|
Duplicate
|
|
||
| MC-305849 |
Baby horses still have full eyes
|
Works As Intended
|
|
||
| MC-304437 |
Too many active large mobs seem to crash the game compared to a lot of active small mobs
|
Awaiting Response
|
|
||
| MC-304401 |
Non see-through leaves look different compared to the previous snapshot
|
Fixed
|
|
||
| MCPE-232059 |
Copper spear does the exact same damage as a stone spear while having a worse cooldown
|
Works As Intended
|
|
||
| MC-304382 |
Copper spear does the exact same damage as a stone spear while having worse cooldowns
|
Works As Intended
|
|
||
| MCPE-231983 |
Some emissive textures appear only in Vibrant Visuals
|
Unconfirmed
|
|
||
| MC-303965 |
Netherite Horse Armor burns
|
Duplicate
|
|
||
| MC-303823 |
Certain mobs and blocks do not have emissive textures in java while they have them in bedrock
|
Invalid
|
|
||
| MC-303221 |
Skeleton Horses no longer burn in sunlight, even though it is undead and its counterpart still burns
|
Works As Intended
|
|
||
| MC-303219 |
Zombie Nautilus burns in sunlight even though it is a Drowned Undead
|
Invalid
|
|
||
| MC-303218 |
Zombie Nautilus suffocates, even though it is classified as undead
|
Works As Intended
|
|
||
| MC-302031 |
Translucent/Transparent textures become invisible when viewed through Water or other Translucent Textures
|
Awaiting Response
|
|