When I teleported to a friend while gliding with the Elytra, the game acted like I was still in glide mode. When I jumped, I moved forward without pressing any buttons, slowly moved forwards when not moving, and could not cancel by jumping off of tall heights. I stopped the glide by doing a creative mode fly, but it then disabled glide mode completely and didn't fix until I died.
To reproduce: Fly out of loaded chunks, then teleport to a friend (they might need to be on the ground). You should be in hover mode while on the ground.
TL;DR: Glide into unloaded chunks and teleport to a friend to get stuck in glide mode until death.
From MC-90834:
To reproduce:
1. Go to a high place, preferably y:255
2. Start gliding with an Elytra, go forwards at a small angle towards the ground so you accelerate
3. When the world around you isn't loaded, let yourself glide to ground level, y:64
4. When the chunk loading catches up, you'll be stuck in flight mode
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And some more video proof, even though some has already been provided by the guy above. (also, thanks for the video footage, it's much better than a screenshot)
https://youtu.be/6ERbgU-ZBzM?t=8m6s
I had this bug too, It was a single player world and I flew into an unloaded chunk and after that, I couldn't land. I assumed it was because I added feather falling
I am experiencing this issue in my version of Minecraft. I just got Elytra and now even if I unequip it I have super jump. I don't want to die and lose my elytra. How does this get fixed?
Same here, it occured while I was playing McMakistein's minigame. I can still fly around, the game is even trying to fly while I'm walking. That video demonstrates the bug: https://youtu.be/5l0njrG49Wo