When using the default world, the music is very quiet, and almost completely inaudible compared to the sound effects. I have to turn the switch volume all the way up and the in-game sound effect volume way down just to hear it. The Java version didn't have this problem last I checked.
This is only for the default world pack. For example, on the Super Mario world pack, the music volume is just fine.
How to reproduce:
Create a world with the default world and texture packs.
Wait for a song to play
Turn the in-game sound effect volume down and the switch system volume up to hear the song if it's inaudible
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is duplicated by 18
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Phantoms are especially a problem. Although many other sounds are very quiet, the phantom swooping sound is so quiet that it's almost fully silent (I had to manually increase the swooping sound with a custom resource pack to near maximum possible levels in order to hear it normally).
Confirmed for 1.10 (on Windows 10).
I play on a Chromebook and my speakers aren't very good so I would like it if you fixed this, also, the cave ambiance seems very loud compared to the default music. please fix
Same here.