Yeah this is a huge issue and needs to be fixed asap. It affects any world over a couple of MB, and just full on provides no access to the world. Like I like the smaller update of bamboo blocks, but the sole focus of Mojang right now is new entities when the ones we currently have are supper bugged, broken, or dissapearing. PLEASE Mojang/Microsoft, focus on the bigger picture and the bigger issues. I think the majority of the community would prefer the annual big update to be major fixes suggested by the community, both Java and Bedrock, and making some massive headway on parody.
Can confirm, after closing and opening the map the beacon is reset. I am on 1.18 rc3.
What happened in my testing.
Going away from the chunk where the beacon is did not stop the issue from happening.
Changing from haste 2 to haste+regeneration and closing will revert the effect to haste 2, the previous effect.
But some conditions have to be met for it not to save.
For example: not changing any other block in the same chunk. you can place blocks in adjacent chunks to no effect.
But if the block placed is on the border of an adjacent chunk to the beacon's chunk, then the effect is saved properly.
Could conclude that adding a random block anywhere in the chunk (or bordering it) saves the effect and prevents the issue.
I believe modifying a beacon's effect is not sending a signal that something was changed in the chunk. So its not being saved when you close the game.
Can confirm, after closing and opening the map the beacon is reset. I am on 1.18 rc3.
What happened in my testing.
Going away from the chunk where the beacon is did not stop the issue from happening.
Changing from haste 2 to haste+regeneration and closing will revert the effect to haste 2, the previous effect.
But some conditions have to be met for it not to save.
For example: not changing any other block in the same chunk. you can place blocks in adjacent chunks to no effect.
But if the block placed is on the border of an adjacent chunk to the beacon's chunk, then the effect is saved properly.
Could conclude that adding a random block anywhere in the chunk (or bordering it) saves the effect and prevents the issue.
I believe modifying a beacon's effect is not sending a signal that something was changed in the chunk. So its not being saved when you close the game.
donde reporto esto?
Also every time I go mining in the nether and then try to go back to the over world through the portal I came in, it spawns me near the original minecraft world spawn. Instead of the intended portal (again does not follow the divide by 8 rule) and it becomes it new portal that is unlinked to the intended portals. I dont understand why it has to spawn me thousands of blocks away from my intended portals.
I remember the last time this was fixed, people were falling off 1x1 pillars, seems like the game forced you off the block. After a xisumavoid video on it that got fixed, now we dont see the block but dont get pushed off of it, and we are back to square one.
so if there's a hotfix, why isn't the update available in the Microsoft store?
in addition, other people are having this same problem, so listen to them. the people on our server having these issues have not gotten back to us, so i cannot answer "what exactly happens", so take the other people commenting on this problem into consideration
i have now created separate tickets for all the issues we currently know of so please look at them and actually fix them soon
Same here I have ps4 digital version and this started with the last update
No, i mean after i removed the enchantment, it would not let me.
I checked right now and it works but earlier it wasn't working ,not even by crafting automatically,maybe because of enchantments it had?
Well, if I had to release 1.16 and this was still not fixed, I would not release.
Closest official servers to me is on the East coast of the United States, 8000 km away from me.
I know that, yes, what about a fix for the dizzyness?
-edit: This is comment was regarding the invalid status on the report
Happens with dirt and stone when on high latency with my testing.
Yall have servers close to you and it shows. Us who dont have any realm server closer than 200ms suffer from this. If it takes falling off pilars I GLADLY take it again. Because I can just not 1block pillar up to take a screenshot, while trying to flatten a hill brings a ton of frustration. Thank you for taking this into consideration.
Yes, it still is, unfortunately.
I dont agree, i dont pillar up enough times as the times I instamine. I have bad experiences with both, but ghost blocks is the worst offender here.
Will we have to wait until 1.15 to get a fix?
I have the same problem, the Nintendo switch most of the time can’t log in to Microsoft account and if we’re lucky enough to do that, we can’t connect to the worlds. This includes the movie event.