mojira.dev

Alexis

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Assigned

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Reported

MC-280521 Inicio desde forge y no me carga mi cuenta Invalid MC-263779 Access Denied Duplicate MCPE-156027 Entities have disappeared in localized areas Duplicate MC-237775 Biome mushrooms fields shore no generate on snapshot Duplicate MCPE-142587 bug with bow and food Incomplete MC-221716 Why offensive nickname?? Invalid MC-221468 Nick inofensivo Invalid BDS-12472 Nether Portals Duplicate MC-220513 I can't even get java on my laptop, it keeps saying error. It wont let me pay despite all my details being right Incomplete MC-211934 Tamed cats sound like they are right next to you despite the distance Cannot Reproduce MCPE-114032 The looters don't appear Duplicate MCPE-106804 Awful lag issues Duplicate MCPE-106802 Mobs becoming stuck in place Duplicate MCPE-106801 Mobile Players unable to join servers (mobile, switch, etc) Incomplete MCPE-106798 Villager Bugs Duplicate MCPE-106763 Serious issues with the 1.16.100 update released Nov 17th 2020 Invalid MCPE-103171 Constant crashing Invalid MCPE-100710 does not let me enter my world Duplicate MCPE-88377 I was playing in my minecraft friends world, and once I log in, near our house, tons of chunks were gone. We don't know what happen. Duplicate MC-192162 I cannot craft new item Warped Fungus on a stick(after removing echantments from fishing rod) Invalid

Comments

I have the same problem, the Nintendo switch most of the time can’t log in to Microsoft account and if we’re lucky enough to do that, we can’t connect to the worlds. This includes the movie event.

Yeah this is a huge issue and needs to be fixed asap. It affects any world over a couple of MB, and just full on provides no access to the world. Like I like the smaller update of bamboo blocks, but the sole focus of Mojang right now is new entities when the ones we currently have are supper bugged, broken, or dissapearing. PLEASE Mojang/Microsoft, focus on the bigger picture and the bigger issues. I think the majority of the community would prefer the annual big update to be major fixes suggested by the community, both Java and Bedrock, and making some massive headway on parody.

Can confirm, after closing and opening the map the beacon is reset. I am on 1.18 rc3.
What happened in my testing.
Going away from the chunk where the beacon is did not stop the issue from happening.
Changing from haste 2 to haste+regeneration and closing will revert the effect to haste 2, the previous effect.

But some conditions have to be met for it not to save.

For example: not changing any other block in the same chunk. you can place blocks in adjacent chunks to no effect.
But if the block placed is on the border of an adjacent chunk to the beacon's chunk, then the effect is saved properly.
Could conclude that adding a random block anywhere in the chunk (or bordering it) saves the effect and prevents the issue.
I believe modifying a beacon's effect is not sending a signal that something was changed in the chunk. So its not being saved when you close the game.

Can confirm, after closing and opening the map the beacon is reset. I am on 1.18 rc3.
What happened in my testing.
Going away from the chunk where the beacon is did not stop the issue from happening.
Changing from haste 2 to haste+regeneration and closing will revert the effect to haste 2, the previous effect.

But some conditions have to be met for it not to save.

For example: not changing any other block in the same chunk. you can place blocks in adjacent chunks to no effect.
But if the block placed is on the border of an adjacent chunk to the beacon's chunk, then the effect is saved properly.
Could conclude that adding a random block anywhere in the chunk (or bordering it) saves the effect and prevents the issue.
I believe modifying a beacon's effect is not sending a signal that something was changed in the chunk. So its not being saved when you close the game.

donde reporto esto?

 

 

Also every time I go mining in the nether and then try to go back to the over world through the portal I came in, it spawns me near the original minecraft world spawn. Instead of the intended portal (again does not follow the divide by 8 rule) and it becomes it new portal that is unlinked to the intended portals. I dont understand why it has to spawn me thousands of blocks away from my intended portals. 

I remember the last time this was fixed, people were falling off 1x1 pillars, seems like the game forced you off the block. After a xisumavoid video on it that got fixed, now we dont see the block but dont get pushed off of it, and we are back to square one.

so if there's a hotfix, why isn't the update available in the Microsoft store?

 in addition, other people are having this same problem, so listen to them. the people on our server having these issues have not gotten back to us, so i cannot answer "what exactly happens", so take the other people commenting on this problem into consideration

i have now created separate tickets for all the issues we currently know of so please look at them and actually fix them soon

Same here I have ps4 digital version and this started with the last update 

No, i mean after i removed the enchantment, it would not let me. 

I checked right now and it works but earlier it wasn't working ,not even by crafting automatically,maybe because of enchantments it had?

Well, if I had to release 1.16 and this was still not fixed, I would not release.

Closest official servers to me is on the East coast of the United States, 8000 km away from me.

I know that, yes, what about a fix for the dizzyness?
-edit: This is comment was regarding the invalid status on the report

Happens with dirt and stone when on high latency with my testing.

Yall have servers close to you and it shows. Us who dont have any realm server closer than 200ms suffer from this. If it takes falling off pilars I GLADLY take it again. Because I can just not 1block pillar up to take a screenshot, while trying to flatten a hill brings a ton of frustration. Thank you for taking this into consideration.

Yes, it still is, unfortunately.

I dont agree, i dont pillar up enough times as the times I instamine. I have bad experiences with both, but ghost blocks is the worst offender here.

Will we have to wait until 1.15 to get a fix?