I'm seeing the same issues following upgrading a Bedrock Server instance from 1.17.41.01 to 1.18.0.02.
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Seed is 1494988, coords can be seen in the images.
The initial post is fairly descriptive on the issue. However, to satisfy further requirements:
Steps to Reproduce:
Exit Minecraft on the PS4, you can either restart the console or simple exit the game. Don't just press the PS button on the pad to suspend the app, it needs to be fully closed.
Connect to PS4 via RemotePlay (it makes no difference what platform you connect from either Mobile or PC/Mac)
Launch Minecraft via Remote Play
Minecraft will not sign into PS Network or Microsoft Account. The button will appear on the main screen to Sign In, but selecting it will do nothing. No servers or realms will be available, and Store will also not be available.
Steps to overcome this issue:
Directly connect to the PS4 itself (NOT via Remote Play)
Launch Minecraft. (If you previously have it open from a Remote Play session, you will need to fully Exit the game)
Minecraft will sign into your PS Network & Microsoft accounts as normal & realms/servers/store will work as expected.
If you have already launched Minecraft on the PS4 console directly, and subsequently connect to it via Remote Play (without closing the game down), then you will still be able to access servers/realms/store just fine. The issue lies entirely when launching the game from within a Remote Play session.
As previously mentioned, this does not relate to MCPE-98544 as the behaviour and observed issue from this is completely different.
I can confirm this affects Mobile, Switch, PS4 and Windows. I don't have an Xbox so unable to test. This is against a BDS instance running 1.16.221.01, and also tested locally in a local world on each.
Sorry but the other ticket has no extra details I can see other than linking a load of other tickets to it, or any mention specific to the issue in question in that if Minecraft is launched via Remote Play, that the Sign In functionality or ability to play online fails. As mentioned in this ticket above, signing in on the PlayStation directly overcomes this issue and it works as expected.
I've updated to 1.16.220.02, and so far I've seen a very noticeable drop in system load, as well as a sizeable performance increase.
I'm experiencing this too, noticing the following:
Connecting to a BDS Server, after a while chunks can take upto a minute to fully load if flying through the world. CPU usage of the bedrock_server process shows high utilisation, however, IO throughput and wait times remain low. I'm running BDS with the world data stored on a remote NFS share. Moving this to local storage (SSD) makes zero difference in chunk load times. Restarting the bds server process does sometimes resolve this and help to improve response times.
When playing on Switch (either on a local world or a remotely connected bds server), the players movement will be blocked as if they are hitting a wall when flying too far outside of rendered chunk areas. The player can turn around and fly/move back, however until further chunks load the player is in essence 'blocked' from moving further. This is not due to something blocking the player physically, as I've seen this when flying above the build height limit. When the chunks finally load, the player can continue to travel in that direction. I've not yet observed this on PS4, however I've not tested this much on that platform yet.
So far, in one world, I've had 2 chunks completely disappear which I'm not sure is related or not, but this did follow a slow loading period in the surrounding area. The chunks were replaced with world holes, and needed to be manually filled in. I've only seen this against 2 chunks so far, and it was on a remote BDS instance connected to via PS4 and Switch.
This appears to affect other parts of the game too:
Realms & Servers are unavailable if the game is launched via Remote Play, realms are not visible and servers simply display 'Coming soon'
Character Skins do not load, nor does any marketplace content relating to skins. You are presented with the default Steve or Alex skins only.
Minecraft Store is inaccessible, and responds with 'We're unable to connect to the Minecraft Store. Try checking your Internet connection'
This is still an issue with v1.16.201.
Relaunching Minecraft from the PS4 directly (not remote play) resolves these issues & allows the game to be played. Once launched, as long as the game is not closed, you will still be able to access all content via Remote Play, even after putting the PS4 to standby mode.
If Minecraft is launched from Remote Play itself, and not on the PS4, then all the above issues can be observed.
This is also affecting me, and I have also performed the following steps:
Go into Settings -> Application Saved Data Management - Delete all Minecraft data
Tried L1+L2+R1+R2+Options+Touch during start
Completely uninstall & re-install Minecraft (along with deleting All data)
Tried restoring all licences (Settings -> Account Management -> Restore Licences)
It seems that, randomly, it does allow me to sign into the Playstation Network, and then will allow me to sign in to my Microsoft Account, however, after a while it stops loading my player character (I just get given the standard 'Steve' model), and then will no longer sign back in to my Microsoft account, and then starts to complain that I need to sign in to my Playstation Account, and I'm back at square one.
Sounds like similar to this issue?
MCPE-152265